/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include #include namespace ScriptCanvasEditor { class PropertyGridRequests : public AZ::EBusTraits { public: static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single; static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single; virtual void RefreshPropertyGrid() = 0; virtual void RebuildPropertyGrid() = 0; virtual void SetSelection(const AZStd::vector& selectedEntityIds) = 0; virtual void ClearSelection() = 0; }; using PropertyGridRequestBus = AZ::EBus; }