/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include #include #include namespace ScriptCanvasEditor { struct NodePaletteModelInformation; using NodePaletteId = AZ::EntityId; class NodePaletteModelNotifications : public AZ::EBusTraits { public: static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::ById; using BusIdType = AZ::EntityId; virtual void OnAssetModelRepopulated() = 0; virtual void OnAssetNodeAdded(NodePaletteModelInformation* nodeIdentifier) = 0; virtual void OnAssetNodeRemoved(NodePaletteModelInformation* nodeIdentifier) = 0; }; using NodePaletteModelNotificationBus = AZ::EBus; }