# # All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or # its licensors. # # For complete copyright and license terms please see the LICENSE at the root of this # distribution (the "License"). All use of this software is governed by the License, # or, if provided, by the license below or the license accompanying this file. Do not # remove or modify any license notices. This file is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # set(LY_ENABLE_MULTIPLAYER_COMPRESSION OFF CACHE BOOL "Enables usage of Multiplayer Compressor.") ly_add_target( NAME MultiplayerCompression.Static STATIC NAMESPACE Gem FILES_CMAKE multiplayercompression_files.cmake INCLUDE_DIRECTORIES PRIVATE Source BUILD_DEPENDENCIES PUBLIC 3rdParty::lz4 AZ::AzNetworking AZ::AzCore ) ly_add_target( NAME MultiplayerCompression ${PAL_TRAIT_MONOLITHIC_DRIVEN_MODULE_TYPE} NAMESPACE Gem FILES_CMAKE multiplayercompression_shared_files.cmake INCLUDE_DIRECTORIES PRIVATE Source BUILD_DEPENDENCIES PRIVATE Gem::MultiplayerCompression.Static ) # use the MultiplayerCompression module everywhere except builders: ly_create_alias(NAME MultiplayerCompression.Clients NAMESPACE Gem TARGETS Gem::MultiplayerCompression) ly_create_alias(NAME MultiplayerCompression.Tools NAMESPACE Gem TARGETS Gem::MultiplayerCompression) ly_create_alias(NAME MultiplayerCompression.Servers NAMESPACE Gem TARGETS Gem::MultiplayerCompression) ################################################################################ # Tests ################################################################################ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED) ly_add_target( NAME MultiplayerCompression.Tests ${PAL_TRAIT_TEST_TARGET_TYPE} NAMESPACE Gem FILES_CMAKE multiplayercompression_tests_files.cmake INCLUDE_DIRECTORIES PRIVATE Source Tests BUILD_DEPENDENCIES PRIVATE AZ::AzTest Gem::MultiplayerCompression.Static ) ly_add_googletest( NAME Gem::MultiplayerCompression.Tests ) endif()