/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #include "EngineInfo.h" namespace O3DE::ProjectManager { EngineInfo::EngineInfo(const QString& path, const QString& name, const QString& version, const QString& thirdPartyPath) : m_path(path) , m_name(name) , m_version(version) , m_thirdPartyPath(thirdPartyPath) { } bool EngineInfo::IsValid() const { return !m_path.isEmpty(); } } // namespace O3DE::ProjectManager