/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ // Original file Copyright Crytek GMBH or its affiliates, used under license. // Description : NULL font functions. #include "RenderDll_precompiled.h" #include "NULL_Renderer.h" #include "Common/Textures/TextureManager.h" #include "../CryFont/FBitmap.h" bool CNULLRenderer::FontUpdateTexture([[maybe_unused]] int nTexId, [[maybe_unused]] int X, [[maybe_unused]] int Y, [[maybe_unused]] int USize, [[maybe_unused]] int VSize, [[maybe_unused]] byte* pData) { return true; } bool CNULLRenderer::FontUploadTexture([[maybe_unused]] class CFBitmap* pBmp, [[maybe_unused]] ETEX_Format eTF) { return true; } void CNULLRenderer::FontReleaseTexture([[maybe_unused]] class CFBitmap* pBmp) { } void CNULLRenderer::FontSetTexture([[maybe_unused]] class CFBitmap* pBmp, [[maybe_unused]] int nTexFiltMode) { } void CNULLRenderer::FontSetTexture([[maybe_unused]] int nTexId, [[maybe_unused]] int nFilterMode) { } int CNULLRenderer::FontCreateTexture([[maybe_unused]] int Width, [[maybe_unused]] int Height, [[maybe_unused]] byte* pData, [[maybe_unused]] ETEX_Format eTF, [[maybe_unused]] bool genMips, [[maybe_unused]] const char* textureName) { return CTextureManager::Instance()->GetNoTexture()->GetTextureID(); } void CNULLRenderer::DrawDynVB([[maybe_unused]] SVF_P3F_C4B_T2F* pBuf, [[maybe_unused]] uint16* pInds, [[maybe_unused]] int nVerts, [[maybe_unused]] int nInds, [[maybe_unused]] const PublicRenderPrimitiveType nPrimType) { } void CNULLRenderer::DrawDynUiPrimitiveList([[maybe_unused]] DynUiPrimitiveList& primitives, [[maybe_unused]] int totalNumVertices, [[maybe_unused]] int totalNumIndices) { }