/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include "DebugComponent.h" #include #include namespace Vegetation { class EditorDebugComponent : public EditorVegetationComponentBase { public: using BaseClassType = EditorVegetationComponentBase; AZ_EDITOR_COMPONENT(EditorDebugComponent, "{BE98DFCB-6890-4E87-920B-067B2D853538}", BaseClassType); static void Reflect(AZ::ReflectContext* context); ////////////////////////////////////////////////////////////////////////// // AZ::Component interface implementation void Activate() override; static constexpr const char* const s_categoryName = "Vegetation"; static constexpr const char* const s_componentName = "Vegetation Debugger"; static constexpr const char* const s_componentDescription = ""; static constexpr const char* const s_icon = "Editor/Icons/Components/Vegetation.svg"; static constexpr const char* const s_viewportIcon = "Editor/Icons/Components/Viewport/Vegetation.svg"; static constexpr const char* const s_helpUrl = "https://o3de.org/docs/user-guide/components/reference/"; protected: void OnDumpDataToFile(); void OnClearReport(); void OnRefreshAllAreas(); void OnClearAllAreas(); private: DebugRequests::PerformanceReport m_report; }; }