/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include #include namespace Vegetation { /** * The system component that manages debug data */ class DebugSystemComponent : public AZ::Component , public DebugSystemDataBus::Handler { public: AZ_COMPONENT(DebugSystemComponent, "{A8E3D8D4-B6A5-48A6-90D6-153F9EFDF75E}"); static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& services); static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& services); static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& services); static void Reflect(AZ::ReflectContext* context); DebugSystemComponent(); ~DebugSystemComponent() override; ////////////////////////////////////////////////////////////////////////// // DebugSystemDataBus DebugData* GetDebugData() override; private: ////////////////////////////////////////////////////////////////////////// // AZ::Component void Activate() override; void Deactivate() override; DebugData m_debugData; }; } // namespace Vegetation