/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #pragma once #include #include //////////////////////////////////////////////////////////////////////////////////////////////////// namespace LocalUser { //////////////////////////////////////////////////////////////////////////////////////////////// //! Constant representing the max local player slot static const AZ::u32 LocalPlayerSlotMax = 4; //////////////////////////////////////////////////////////////////////////////////////////////// //! Constant representing any local player slot static const AZ::u32 LocalPlayerSlotAny = std::numeric_limits::max(); //////////////////////////////////////////////////////////////////////////////////////////////// //! Constant representing no local player slot static const AZ::u32 LocalPlayerSlotNone = std::numeric_limits::max() - 1; //////////////////////////////////////////////////////////////////////////////////////////////// //! Constant representing the primary local player slot static const AZ::u32 LocalPlayerSlotPrimary = 0; } // namespace LocalUser