/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #include #include #include namespace AZ { namespace RPI { ModelAssetBuilderContext::ModelAssetBuilderContext( const AZ::SceneAPI::Containers::Scene& scene, const AZ::SceneAPI::DataTypes::IMeshGroup& group, const AZ::SceneAPI::CoordinateSystemConverter coordSysConverter, const MaterialAssetsByUid& materialsByUid, Data::Asset& outputModelAsset, Data::Asset& outputSkinMetaAsset, Data::Asset& outputMorphTargetMetaAsset) : m_scene(scene) , m_group(group) , m_coordSysConverter(coordSysConverter) , m_materialsByUid(materialsByUid) , m_outputModelAsset(outputModelAsset) , m_outputSkinMetaAsset(outputSkinMetaAsset) , m_outputMorphTargetMetaAsset(outputMorphTargetMetaAsset) {} MaterialAssetBuilderContext::MaterialAssetBuilderContext( const AZ::SceneAPI::Containers::Scene& scene, MaterialAssetsByUid& outputMaterialsByUid) : m_scene(scene) , m_outputMaterialsByUid(outputMaterialsByUid) {} } // namespace RPI } // namespace AZ