{ "Type": "JsonSerialization", "Version": 1, "ClassName": "PassAsset", "ClassData": { "PassTemplate": { "Name": "EnvironmentCubeMapForwardSubsurfaceMSAAPassTemplate", "PassClass": "RasterPass", "Slots": [ // Inputs... { "Name": "BRDFTextureInput", "ShaderInputName": "m_brdfMap", "SlotType": "Input", "ScopeAttachmentUsage": "Shader" }, { "Name": "DirectionalLightShadowmap", "ShaderInputName": "m_directionalLightShadowmap", "SlotType": "Input", "ScopeAttachmentUsage": "Shader", "ImageViewDesc": { "IsArray": 1 } }, { "Name": "ExponentialShadowmapDirectional", "ShaderInputName": "m_directionalLightExponentialShadowmap", "SlotType": "Input", "ScopeAttachmentUsage": "Shader", "ImageViewDesc": { "IsArray": 1 } }, { "Name": "ProjectedShadowmap", "ShaderInputName": "m_projectedShadowmaps", "SlotType": "Input", "ScopeAttachmentUsage": "Shader", "ImageViewDesc": { "IsArray": 1 } }, { "Name": "ExponentialShadowmapProjected", "ShaderInputName": "m_projectedExponentialShadowmap", "SlotType": "Input", "ScopeAttachmentUsage": "Shader", "ImageViewDesc": { "IsArray": 1 } }, { "Name": "TileLightData", "SlotType": "Input", "ShaderInputName": "m_tileLightData", "ScopeAttachmentUsage": "Shader" }, { "Name": "LightListRemapped", "SlotType": "Input", "ShaderInputName": "m_lightListRemapped", "ScopeAttachmentUsage": "Shader" }, // Input/Outputs... { "Name": "DepthStencilInputOutput", "SlotType": "InputOutput", "ScopeAttachmentUsage": "DepthStencil" }, { "Name": "DiffuseOutput", "SlotType": "InputOutput", "ScopeAttachmentUsage": "RenderTarget" }, { "Name": "SpecularOutput", "SlotType": "InputOutput", "ScopeAttachmentUsage": "RenderTarget" }, { "Name": "AlbedoOutput", "SlotType": "InputOutput", "ScopeAttachmentUsage": "RenderTarget" }, { "Name": "SpecularF0Output", "SlotType": "InputOutput", "ScopeAttachmentUsage": "RenderTarget" }, { "Name": "NormalOutput", "SlotType": "InputOutput", "ScopeAttachmentUsage": "RenderTarget" }, // Outputs... { "Name": "ScatterDistanceOutput", "SlotType": "Output", "ScopeAttachmentUsage": "RenderTarget", "LoadStoreAction": { "ClearValue": { "Value": [ 0.0, 0.0, 0.0, 0.0 ] }, "LoadAction": "Clear" } } ], "ImageAttachments": [ { "Name": "BRDFTexture", "Lifetime": "Imported", "AssetRef": { "FilePath": "Textures/BRDFTexture.attimage" } }, { "Name": "ScatterDistanceImage", "SizeSource": { "Source": { "Pass": "Parent", "Attachment": "Output" } }, "MultisampleSource": { "Pass": "This", "Attachment": "DepthStencilInputOutput" }, "ImageDescriptor": { "Format": "R11G11B10_FLOAT", "SharedQueueMask": "Graphics" } } ], "Connections": [ { "LocalSlot": "BRDFTextureInput", "AttachmentRef": { "Pass": "This", "Attachment": "BRDFTexture" } }, { "LocalSlot": "ScatterDistanceOutput", "AttachmentRef": { "Pass": "This", "Attachment": "ScatterDistanceImage" } } ] } } }