/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #include namespace AzToolsFramework { TEST_F(EditorFocusModeSelectionFixture, EditorFocusModeSelectionTests_SelectEntityWithFocusOnLevel) { // Click on Car Entity ClickAtWorldPositionOnViewport(WorldCarEntityPosition); // Verify entity is selected auto selectedEntitiesAfter = GetSelectedEntities(); EXPECT_EQ(selectedEntitiesAfter.size(), 1); EXPECT_EQ(selectedEntitiesAfter.front(), m_entityMap[CarEntityName]); } TEST_F(EditorFocusModeSelectionFixture, EditorFocusModeSelectionTests_SelectEntityWithFocusOnAncestor) { // Set the focus on the Street Entity (parent of the test entity) m_focusModeInterface->SetFocusRoot(m_entityMap[StreetEntityName]); // Click on Car Entity ClickAtWorldPositionOnViewport(WorldCarEntityPosition); // Verify entity is selected auto selectedEntitiesAfter = GetSelectedEntities(); EXPECT_EQ(selectedEntitiesAfter.size(), 1); EXPECT_EQ(selectedEntitiesAfter.front(), m_entityMap[CarEntityName]); } TEST_F(EditorFocusModeSelectionFixture, EditorFocusModeSelectionTests_SelectEntityWithFocusOnItself) { // Set the focus on the Car Entity (test entity) m_focusModeInterface->SetFocusRoot(m_entityMap[CarEntityName]); // Click on Car Entity ClickAtWorldPositionOnViewport(WorldCarEntityPosition); // Verify entity is selected auto selectedEntitiesAfter = GetSelectedEntities(); EXPECT_EQ(selectedEntitiesAfter.size(), 1); EXPECT_EQ(selectedEntitiesAfter.front(), m_entityMap[CarEntityName]); } TEST_F(EditorFocusModeSelectionFixture, EditorFocusModeSelectionTests_SelectEntityWithFocusOnSibling) { // Set the focus on the SportsCar Entity (sibling of the test entity) m_focusModeInterface->SetFocusRoot(m_entityMap[SportsCarEntityName]); // Click on Car Entity ClickAtWorldPositionOnViewport(WorldCarEntityPosition); // Verify entity is selected auto selectedEntitiesAfter = GetSelectedEntities(); EXPECT_EQ(selectedEntitiesAfter.size(), 0); } TEST_F(EditorFocusModeSelectionFixture, EditorFocusModeSelectionTests_SelectEntityWithFocusOnDescendant) { // Set the focus on the Passenger1 Entity (child of the entity) m_focusModeInterface->SetFocusRoot(m_entityMap[Passenger1EntityName]); // Click on Car Entity ClickAtWorldPositionOnViewport(WorldCarEntityPosition); // Verify entity is selected auto selectedEntitiesAfter = GetSelectedEntities(); EXPECT_EQ(selectedEntitiesAfter.size(), 0); } }