# # Copyright (c) Contributors to the Open 3D Engine Project. # For complete copyright and license terms please see the LICENSE at the root of this distribution. # # SPDX-License-Identifier: Apache-2.0 OR MIT # # set(FILES IAudioInterfacesCommonData.h IAudioSystem.h ICmdLine.h IConsole.h IFont.h IGem.h IIndexedMesh.h ILevelSystem.h ILocalizationManager.h LocalizationManagerBus.h LocalizationManagerBus.inl ILog.h IMaterial.h IMiniLog.h IMovieSystem.h IRenderAuxGeom.h IRenderer.h ISerialize.h IShader.h ISplines.h ISystem.h ITexture.h IValidator.h IWindowMessageHandler.h IXml.h MicrophoneBus.h INavigationSystem.h IMNM.h SerializationTypes.h CryEndian.h CryRandomInternal.h Random.h LCGRandom.h BaseTypes.h AnimKey.h CryAssert.h CryFile.h CryListenerSet.h CryLegacyAllocator.h CryPath.h CrySystemBus.h CryVersion.h LegacyAllocator.cpp LegacyAllocator.h MiniQueue.h MultiThread_Containers.h NullAudioSystem.h PNoise3.h ProjectDefines.h Range.h ScopedVariableSetter.h SerializeFwd.h SimpleSerialize.h smartptr.h StlUtils.h TimeValue.h VectorMap.h VertexFormats.h XMLBinaryHeaders.h MainThreadRenderRequestBus.h Cry_Matrix33.h Cry_Matrix34.h Cry_Matrix44.h Cry_Vector4.h Cry_Color.h Cry_Geo.h Cry_GeoDistance.h Cry_GeoIntersect.h Cry_Math.h Cry_Quat.h Cry_ValidNumber.h Cry_Vector2.h Cry_Vector3.h CryHalf.inl MathConversion.h AndroidSpecific.h AppleSpecific.h Linux32Specific.h Linux64Specific.h Linux_Win32Wrapper.h LinuxSpecific.h LoadScreenBus.h MacSpecific.h platform.h platform_impl.cpp Win64specific.h Maestro/Bus/EditorSequenceAgentComponentBus.h Maestro/Bus/EditorSequenceBus.h Maestro/Bus/EditorSequenceComponentBus.h Maestro/Bus/SequenceComponentBus.h Maestro/Bus/SequenceAgentComponentBus.h Maestro/Types/AnimNodeType.h Maestro/Types/AnimParamType.h Maestro/Types/AnimValueType.h Maestro/Types/AssetBlendKey.h Maestro/Types/AssetBlends.h Maestro/Types/SequenceType.h StaticInstance.h WinBase.cpp )