/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #include namespace AZ { namespace RPI { void StreamingImageAssetHandler::SetLoadMipChainsEnabled(bool enabled) { m_enableLoadMipChains = enabled; } bool StreamingImageAssetHandler::GetLoadMipChainsEnabled() const { return m_enableLoadMipChains; } Data::AssetHandler::LoadResult StreamingImageAssetHandler::LoadAssetData( const Data::Asset& asset, AZStd::shared_ptr stream, const Data::AssetFilterCB& assetLoadFilterCB) { // Using customized filter instead using the input one. // We can do this because the StreamingImageAsset owns all the ImageMipChainAssets that it references. // NOTE: We can't set the mip chain assets' flags in StreamingImageAsset's constructor since the array is empty at that time. AZ_UNUSED(assetLoadFilterCB); StreamingImageAsset* assetData = asset.GetAs(); AZ_Assert(assetData, "Asset is of the wrong type."); AZ_Assert(m_serializeContext, "Unable to retrieve serialize context."); Data::AssetHandler::LoadResult loadResult = Data::AssetHandler::LoadResult::Error; if (assetData) { // Setup filter to not load the mipchain assets referenced internally. ObjectStream::FilterDescriptor filter(m_enableLoadMipChains? nullptr : Data::AssetFilterNoAssetLoading, 0); loadResult = Utils::LoadObjectFromStreamInPlace(*stream, *assetData, m_serializeContext, filter) ? Data::AssetHandler::LoadResult::LoadComplete : Data::AssetHandler::LoadResult::Error; if (loadResult == Data::AssetHandler::LoadResult::LoadComplete) { // ImageMipChainAsset has some internal variables need to initialized after it was loaded. StreamingImageAsset* assetData2 = asset.GetAs(); assetData2->m_tailMipChain.Init(); } } return loadResult; } } }