/* * Copyright (c) Contributors to the Open 3D Engine Project * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #include "EditorDefs.h" #include "WaitCursor.h" // Qt #include WaitCursor::WaitCursor() { QApplication::setOverrideCursor(Qt::WaitCursor); } WaitCursor::~WaitCursor() { QApplication::restoreOverrideCursor(); }