/* * Copyright (c) Contributors to the Open 3D Engine Project * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #include #include #include #include #include #include #include #include #include #include // Section dictionary #if defined(AZ_RESTRICTED_PLATFORM) #define PLATFORM_IMPL_H_SECTION_TRAITS 1 #define PLATFORM_IMPL_H_SECTION_CRYLOWLATENCYSLEEP 2 #define PLATFORM_IMPL_H_SECTION_CRYGETFILEATTRIBUTES 3 #define PLATFORM_IMPL_H_SECTION_CRYSETFILEATTRIBUTES 4 #define PLATFORM_IMPL_H_SECTION_CRY_FILE_ATTRIBUTE_STUBS 5 #define PLATFORM_IMPL_H_SECTION_CRY_SYSTEM_FUNCTIONS 6 #define PLATFORM_IMPL_H_SECTION_VIRTUAL_ALLOCATORS 7 #endif struct SSystemGlobalEnvironment* gEnv = nullptr; // Traits #if defined(AZ_RESTRICTED_PLATFORM) #define AZ_RESTRICTED_SECTION PLATFORM_IMPL_H_SECTION_TRAITS #include AZ_RESTRICTED_FILE(platform_impl_h) #endif ////////////////////////////////////////////////////////////////////////// // If not in static library. #include #if defined(WIN32) || defined(WIN64) void CryPureCallHandler() { CryFatalError("Pure function call"); } void CryInvalidParameterHandler( [[maybe_unused]] const wchar_t* expression, [[maybe_unused]] const wchar_t* function, [[maybe_unused]] const wchar_t* file, [[maybe_unused]] unsigned int line, [[maybe_unused]] uintptr_t pReserved) { //size_t i; //char sFunc[128]; //char sExpression[128]; //char sFile[128]; //wcstombs_s( &i,sFunc,sizeof(sFunc),function,_TRUNCATE ); //wcstombs_s( &i,sExpression,sizeof(sExpression),expression,_TRUNCATE ); //wcstombs_s( &i,sFile,sizeof(sFile),file,_TRUNCATE ); //CryFatalError( "Invalid parameter detected in function %s. File: %s Line: %d, Expression: %s",sFunc,sFile,line,sExpression ); CryFatalError("Invalid parameter detected in CRT function\n"); } void InitCRTHandlers() { _set_purecall_handler(CryPureCallHandler); _set_invalid_parameter_handler(CryInvalidParameterHandler); } #else void InitCRTHandlers() {} #endif #ifndef SOFTCODE ////////////////////////////////////////////////////////////////////////// // This is an entry to DLL initialization function that must be called for each loaded module ////////////////////////////////////////////////////////////////////////// extern "C" AZ_DLL_EXPORT void ModuleInitISystem(ISystem* pSystem, [[maybe_unused]] const char* moduleName) { if (gEnv) // Already registered. { return; } InitCRTHandlers(); if (pSystem) // DONT REMOVE THIS. ITS FOR RESOURCE COMPILER!!!! { gEnv = pSystem->GetGlobalEnvironment(); assert(gEnv); if (!AZ::Environment::IsReady() || (AZ::Environment::GetInstance() != gEnv->pSharedEnvironment)) { AZ::Environment::Attach(gEnv->pSharedEnvironment); AZ::AllocatorManager::Instance(); // Force the AllocatorManager to instantiate and register any allocators defined in data sections } AZ::Debug::ProfileModuleInit(); } // if pSystem } extern "C" AZ_DLL_EXPORT void ModuleShutdownISystem([[maybe_unused]] ISystem* pSystem) { // Unregister with AZ environment. AZ::Environment::Detach(); } extern "C" AZ_DLL_EXPORT void InjectEnvironment(void* env) { static bool injected = false; if (!injected) { AZ::Environment::Attach(reinterpret_cast(env)); AZ::AllocatorManager::Instance(); // Force the AllocatorManager to instantiate and register any allocators defined in data sections injected = true; } } extern "C" AZ_DLL_EXPORT void DetachEnvironment() { AZ::Environment::Detach(); } void* GetModuleInitISystemSymbol() { return reinterpret_cast(&ModuleInitISystem); } void* GetModuleShutdownISystemSymbol() { return reinterpret_cast(&ModuleShutdownISystem); } void* GetInjectEnvironmentSymbol() { return reinterpret_cast(&InjectEnvironment); } void* GetDetachEnvironmentSymbol() { return reinterpret_cast(&DetachEnvironment); } #endif // !defined(SOFTCODE) bool g_bProfilerEnabled = false; ////////////////////////////////////////////////////////////////////////// // global random number generator used by cry_random functions CRndGen CryRandom_Internal::g_random_generator; ////////////////////////////////////////////////////////////////////////// // when using STL Port _STLP_DEBUG and _STLP_DEBUG_TERMINATE - avoid actually // crashing (default terminator seems to kill the thread, which isn't nice). #ifdef _STLP_DEBUG_TERMINATE # ifdef __stl_debug_terminate # undef __stl_debug_terminate # endif void __stl_debug_terminate(void) { assert(0 && "STL Debug Error"); } #endif #ifdef _STLP_DEBUG_MESSAGE # ifdef __stl_debug_message # undef __stl_debug_message # endif void __stl_debug_message(const char* format_str, ...) { va_list __args; va_start(__args, format_str); #ifdef WIN32 char __buffer [4096]; azvsnprintf(__buffer, sizeof(__buffer) / sizeof(char), format_str, __args); OutputDebugStringA(__buffer); #endif gEnv->pLog->LogV(ILog::eErrorAlways, format_str, __args); va_end(__args); } #endif //_STLP_DEBUG_MESSAGE #if defined(WIN32) || defined(WIN64) #include #endif #if defined(APPLE) || defined(LINUX) #include "CryAssert_impl.h" #endif #if defined(AZ_RESTRICTED_PLATFORM) #define AZ_RESTRICTED_SECTION PLATFORM_IMPL_H_SECTION_CRY_SYSTEM_FUNCTIONS #include AZ_RESTRICTED_FILE(platform_impl_h) #endif #if defined (_WIN32) #include "CryAssert_impl.h" ////////////////////////////////////////////////////////////////////////// void CryDebugBreak() { #if defined(WIN32) && !defined(RELEASE) if (IsDebuggerPresent()) #endif { DebugBreak(); } } ////////////////////////////////////////////////////////////////////////// void CrySleep(unsigned int dwMilliseconds) { AZ_PROFILE_FUNCTION_IDLE(AZ::Debug::ProfileCategory::System); Sleep(dwMilliseconds); } ////////////////////////////////////////////////////////////////////////// void CryLowLatencySleep(unsigned int dwMilliseconds) { AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::System); #if defined(AZ_RESTRICTED_PLATFORM) #define AZ_RESTRICTED_SECTION PLATFORM_IMPL_H_SECTION_CRYLOWLATENCYSLEEP #include AZ_RESTRICTED_FILE(platform_impl_h) #endif #if defined(AZ_RESTRICTED_SECTION_IMPLEMENTED) #undef AZ_RESTRICTED_SECTION_IMPLEMENTED #else CrySleep(dwMilliseconds); #endif } ////////////////////////////////////////////////////////////////////////// int CryMessageBox([[maybe_unused]] const char* lpText, [[maybe_unused]] const char* lpCaption, [[maybe_unused]] unsigned int uType) { #ifdef WIN32 #if !defined(RESOURCE_COMPILER) ICVar* const pCVar = gEnv && gEnv->pConsole ? gEnv->pConsole->GetCVar("sys_no_crash_dialog") : NULL; if ((pCVar && pCVar->GetIVal() != 0) || (gEnv && gEnv->bNoAssertDialog)) { return 0; } #endif wstring wideText, wideCaption; Unicode::Convert(wideText, lpText); Unicode::Convert(wideCaption, lpCaption); return MessageBoxW(NULL, wideText.c_str(), wideCaption.c_str(), uType); #else return 0; #endif } // Initializes root folder of the game, optionally returns exe and path name. void InitRootDir(char szExeFileName[], uint nExeSize, char szExeRootName[], [[maybe_unused]] uint nRootSize) { WCHAR szPath[_MAX_PATH]; size_t nLen = GetModuleFileNameW(GetModuleHandle(NULL), szPath, _MAX_PATH); assert(nLen < _MAX_PATH && "The path to the current executable exceeds the expected length"); // Find path above exe name and deepest folder. bool firstIteration = true; for (size_t n = nLen - 1; n > 0; n--) { if (szPath[n] == '\\') { szPath[n] = 0; if (firstIteration) { // Return exe path if (szExeRootName) { Unicode::Convert(szExeRootName, n+1, szPath); } // Return exe name if (szExeFileName) { Unicode::Convert(szExeFileName, nExeSize, szPath + n); } firstIteration = false; } // Check if the engineroot exists wcscat_s(szPath, L"\\engine.json"); WIN32_FILE_ATTRIBUTE_DATA data; BOOL res = GetFileAttributesExW(szPath, GetFileExInfoStandard, &data); if (res != 0 && data.dwFileAttributes != INVALID_FILE_ATTRIBUTES) { // Found file szPath[n] = 0; SetCurrentDirectoryW(szPath); break; } } } } ////////////////////////////////////////////////////////////////////////// short CryGetAsyncKeyState([[maybe_unused]] int vKey) { #ifdef WIN32 return GetAsyncKeyState(vKey); #else return 0; #endif } ////////////////////////////////////////////////////////////////////////// LONG CryInterlockedIncrement(int volatile* lpAddend) { return InterlockedIncrement((volatile LONG*)lpAddend); } ////////////////////////////////////////////////////////////////////////// LONG CryInterlockedDecrement(int volatile* lpAddend) { return InterlockedDecrement((volatile LONG*)lpAddend); } ////////////////////////////////////////////////////////////////////////// LONG CryInterlockedExchangeAdd(LONG volatile* lpAddend, LONG Value) { return InterlockedExchangeAdd(lpAddend, Value); } LONG CryInterlockedOr(LONG volatile* Destination, LONG Value) { return InterlockedOr(Destination, Value); } LONG CryInterlockedCompareExchange(LONG volatile* dst, LONG exchange, LONG comperand) { return InterlockedCompareExchange(dst, exchange, comperand); } void* CryInterlockedCompareExchangePointer(void* volatile* dst, void* exchange, void* comperand) { return InterlockedCompareExchangePointer(dst, exchange, comperand); } void* CryInterlockedExchangePointer(void* volatile* dst, void* exchange) { return InterlockedExchangePointer(dst, exchange); } void CryInterlockedAdd(volatile size_t* pVal, ptrdiff_t iAdd) { #if defined (PLATFORM_64BIT) #if !defined(NDEBUG) size_t v = (size_t) #endif InterlockedAdd64((volatile int64*)pVal, iAdd); #else size_t v = (size_t)CryInterlockedExchangeAdd((volatile long*)pVal, (long)iAdd); v += iAdd; #endif assert((iAdd == 0) || (iAdd < 0 && v < v - (size_t)iAdd) || (iAdd > 0 && v > v - (size_t)iAdd)); } ////////////////////////////////////////////////////////////////////////// void* CryCreateCriticalSection() { CRITICAL_SECTION* pCS = new CRITICAL_SECTION; InitializeCriticalSection(pCS); return pCS; } void CryCreateCriticalSectionInplace(void* pCS) { InitializeCriticalSection((CRITICAL_SECTION*)pCS); } ////////////////////////////////////////////////////////////////////////// void CryDeleteCriticalSection(void* cs) { CRITICAL_SECTION* pCS = (CRITICAL_SECTION*)cs; if (pCS->LockCount >= 0) { CryFatalError("Critical Section hanging lock"); } DeleteCriticalSection(pCS); delete pCS; } ////////////////////////////////////////////////////////////////////////// void CryDeleteCriticalSectionInplace(void* cs) { CRITICAL_SECTION* pCS = (CRITICAL_SECTION*)cs; if (pCS->LockCount >= 0) { CryFatalError("Critical Section hanging lock"); } DeleteCriticalSection(pCS); } ////////////////////////////////////////////////////////////////////////// void CryEnterCriticalSection(void* cs) { EnterCriticalSection((CRITICAL_SECTION*)cs); } ////////////////////////////////////////////////////////////////////////// bool CryTryCriticalSection(void* cs) { return TryEnterCriticalSection((CRITICAL_SECTION*)cs) != 0; } ////////////////////////////////////////////////////////////////////////// void CryLeaveCriticalSection(void* cs) { LeaveCriticalSection((CRITICAL_SECTION*)cs); } ////////////////////////////////////////////////////////////////////////// uint32 CryGetFileAttributes(const char* lpFileName) { WIN32_FILE_ATTRIBUTE_DATA data; BOOL res; #if defined(AZ_RESTRICTED_PLATFORM) #define AZ_RESTRICTED_SECTION PLATFORM_IMPL_H_SECTION_CRYGETFILEATTRIBUTES #include AZ_RESTRICTED_FILE(platform_impl_h) #endif #if defined(AZ_RESTRICTED_SECTION_IMPLEMENTED) #undef AZ_RESTRICTED_SECTION_IMPLEMENTED #else res = GetFileAttributesEx(lpFileName, GetFileExInfoStandard, &data); #endif return res ? data.dwFileAttributes : -1; } ////////////////////////////////////////////////////////////////////////// bool CrySetFileAttributes(const char* lpFileName, uint32 dwFileAttributes) { #if defined(AZ_RESTRICTED_PLATFORM) #define AZ_RESTRICTED_SECTION PLATFORM_IMPL_H_SECTION_CRYSETFILEATTRIBUTES #include AZ_RESTRICTED_FILE(platform_impl_h) #endif #if defined(AZ_RESTRICTED_SECTION_IMPLEMENTED) #undef AZ_RESTRICTED_SECTION_IMPLEMENTED #else return SetFileAttributes(lpFileName, dwFileAttributes) != 0; #endif } ////////////////////////////////////////////////////////////////////////// threadID CryGetCurrentThreadId() { return GetCurrentThreadId(); } #endif // _WIN32 #if defined(AZ_RESTRICTED_PLATFORM) #define AZ_RESTRICTED_SECTION PLATFORM_IMPL_H_SECTION_CRY_FILE_ATTRIBUTE_STUBS #include AZ_RESTRICTED_FILE(platform_impl_h) #endif #if defined(AZ_PLATFORM_WINDOWS) int64 CryGetTicks() { LARGE_INTEGER li; QueryPerformanceCounter(&li); return li.QuadPart; } int64 CryGetTicksPerSec() { LARGE_INTEGER li; QueryPerformanceFrequency(&li); return li.QuadPart; } #endif //////////////////////////////////////////////////////////////////////////////////////////////////////////// // Threads implementation. For static linking it must be declared inline otherwise creating multiple symbols //////////////////////////////////////////////////////////////////////////////////////////////////////////// #define THR_INLINE inline ////////////////////////////////////////////////////////////////////////// inline void CryDebugStr([[maybe_unused]] const char* format, ...) { /* #ifdef CRYSYSTEM_EXPORTS va_list ArgList; char szBuffer[65535]; va_start(ArgList, format); azvsnprintf(szBuffer,sizeof(szBuffer)-1, format, ArgList); va_end(ArgList); cry_strcat(szBuffer,"\n"); OutputDebugString(szBuffer); #endif */ } _MS_ALIGN(64) uint32 BoxSides[0x40 * 8] = { 0, 0, 0, 0, 0, 0, 0, 0, //00 0, 4, 6, 2, 0, 0, 0, 4, //01 7, 5, 1, 3, 0, 0, 0, 4, //02 0, 0, 0, 0, 0, 0, 0, 0, //03 0, 1, 5, 4, 0, 0, 0, 4, //04 0, 1, 5, 4, 6, 2, 0, 6, //05 7, 5, 4, 0, 1, 3, 0, 6, //06 0, 0, 0, 0, 0, 0, 0, 0, //07 7, 3, 2, 6, 0, 0, 0, 4, //08 0, 4, 6, 7, 3, 2, 0, 6, //09 7, 5, 1, 3, 2, 6, 0, 6, //0a 0, 0, 0, 0, 0, 0, 0, 0, //0b 0, 0, 0, 0, 0, 0, 0, 0, //0c 0, 0, 0, 0, 0, 0, 0, 0, //0d 0, 0, 0, 0, 0, 0, 0, 0, //0e 0, 0, 0, 0, 0, 0, 0, 0, //0f 0, 2, 3, 1, 0, 0, 0, 4, //10 0, 4, 6, 2, 3, 1, 0, 6, //11 7, 5, 1, 0, 2, 3, 0, 6, //12 0, 0, 0, 0, 0, 0, 0, 0, //13 0, 2, 3, 1, 5, 4, 0, 6, //14 1, 5, 4, 6, 2, 3, 0, 6, //15 7, 5, 4, 0, 2, 3, 0, 6, //16 0, 0, 0, 0, 0, 0, 0, 0, //17 0, 2, 6, 7, 3, 1, 0, 6, //18 0, 4, 6, 7, 3, 1, 0, 6, //19 7, 5, 1, 0, 2, 6, 0, 6, //1a 0, 0, 0, 0, 0, 0, 0, 0, //1b 0, 0, 0, 0, 0, 0, 0, 0, //1c 0, 0, 0, 0, 0, 0, 0, 0, //1d 0, 0, 0, 0, 0, 0, 0, 0, //1e 0, 0, 0, 0, 0, 0, 0, 0, //1f 7, 6, 4, 5, 0, 0, 0, 4, //20 0, 4, 5, 7, 6, 2, 0, 6, //21 7, 6, 4, 5, 1, 3, 0, 6, //22 0, 0, 0, 0, 0, 0, 0, 0, //23 7, 6, 4, 0, 1, 5, 0, 6, //24 0, 1, 5, 7, 6, 2, 0, 6, //25 7, 6, 4, 0, 1, 3, 0, 6, //26 0, 0, 0, 0, 0, 0, 0, 0, //27 7, 3, 2, 6, 4, 5, 0, 6, //28 0, 4, 5, 7, 3, 2, 0, 6, //29 6, 4, 5, 1, 3, 2, 0, 6, //2a 0, 0, 0, 0, 0, 0, 0, 0, //2b 0, 0, 0, 0, 0, 0, 0, 0, //2c 0, 0, 0, 0, 0, 0, 0, 0, //2d 0, 0, 0, 0, 0, 0, 0, 0, //2e 0, 0, 0, 0, 0, 0, 0, 0, //2f 0, 0, 0, 0, 0, 0, 0, 0, //30 0, 0, 0, 0, 0, 0, 0, 0, //31 0, 0, 0, 0, 0, 0, 0, 0, //32 0, 0, 0, 0, 0, 0, 0, 0, //33 0, 0, 0, 0, 0, 0, 0, 0, //34 0, 0, 0, 0, 0, 0, 0, 0, //35 0, 0, 0, 0, 0, 0, 0, 0, //36 0, 0, 0, 0, 0, 0, 0, 0, //37 0, 0, 0, 0, 0, 0, 0, 0, //38 0, 0, 0, 0, 0, 0, 0, 0, //39 0, 0, 0, 0, 0, 0, 0, 0, //3a 0, 0, 0, 0, 0, 0, 0, 0, //3b 0, 0, 0, 0, 0, 0, 0, 0, //3c 0, 0, 0, 0, 0, 0, 0, 0, //3d 0, 0, 0, 0, 0, 0, 0, 0, //3e 0, 0, 0, 0, 0, 0, 0, 0, //3f }; //////////////////////////////////////////////////////////////////////////////////////////////////////////// #if defined(AZ_RESTRICTED_PLATFORM) #define AZ_RESTRICTED_SECTION PLATFORM_IMPL_H_SECTION_VIRTUAL_ALLOCATORS #include AZ_RESTRICTED_FILE(platform_impl_h) #endif #if defined(AZ_RESTRICTED_SECTION_IMPLEMENTED) #undef AZ_RESTRICTED_SECTION_IMPLEMENTED #endif