/* * Copyright (c) Contributors to the Open 3D Engine Project * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ // Description : Platform dependend stuff. // Include this file instead of windows h #pragma once #if defined(AZ_RESTRICTED_PLATFORM) #undef AZ_RESTRICTED_SECTION #define PLATFORM_H_SECTION_1 1 #define PLATFORM_H_SECTION_2 2 #define PLATFORM_H_SECTION_3 3 #define PLATFORM_H_SECTION_4 4 #define PLATFORM_H_SECTION_5 5 #define PLATFORM_H_SECTION_6 6 #define PLATFORM_H_SECTION_7 7 #define PLATFORM_H_SECTION_8 8 #define PLATFORM_H_SECTION_9 9 #define PLATFORM_H_SECTION_10 10 #define PLATFORM_H_SECTION_11 11 #define PLATFORM_H_SECTION_12 12 #define PLATFORM_H_SECTION_13 13 #define PLATFORM_H_SECTION_14 14 #define PLATFORM_H_SECTION_15 15 #endif // certain C++ features are not available in some compiler versions // turn them off here: // #define _ALLOW_KEYWORD_MACROS // #define _DISALLOW_INITIALIZER_LISTS // #define _DISALLOW_ENUM_CLASS #if defined(_MSC_VER) #define _ALLOW_KEYWORD_MACROS #define alignof _alignof #if !defined(_HAS_EXCEPTIONS) #define _HAS_EXCEPTIONS 0 #endif #elif defined(__GNUC__) #define alignof __alignof__ #endif // Alignment|InitializerList support. #define _ALLOW_INITIALIZER_LISTS #if (defined(LINUX) && !defined(ANDROID)) || defined(APPLE) #define _FILE_OFFSET_BITS 64 // define large file support > 2GB #endif #include #include #if defined(_MSC_VER) // We want the class name to be included, but __FUNCTION__ doesn't contain that on GCC/clang #define __FUNC__ __FUNCTION__ #else #define __FUNC__ __PRETTY_FUNCTION__ #endif #if defined(AZ_RESTRICTED_PLATFORM) #define AZ_RESTRICTED_SECTION PLATFORM_H_SECTION_1 #include AZ_RESTRICTED_FILE(platform_h) #endif #if defined(AZ_RESTRICTED_SECTION_IMPLEMENTED) #undef AZ_RESTRICTED_SECTION_IMPLEMENTED #elif defined(_DEBUG) && !defined(LINUX) && !defined(APPLE) #include #endif #define RESTRICT_POINTER __restrict // we have to use it because of VS doesn't support restrict reference variables #if defined(APPLE) || defined(LINUX) #if (__GNUC__ > 4) || (__GNUC__ == 4 && __GNUC_MINOR__ >= 1) #define GCC411_OR_LATER #endif #define RESTRICT_REFERENCE __restrict #else #define RESTRICT_REFERENCE #endif #ifndef CHECK_REFERENCE_COUNTS //define that in your StdAfx.h to override per-project # define CHECK_REFERENCE_COUNTS 0 //default value #endif #if CHECK_REFERENCE_COUNTS # define CHECK_REFCOUNT_CRASH(x) { if (!(x)) {*((int*)0) = 0; } \ } #else # define CHECK_REFCOUNT_CRASH(x) #endif #ifndef GARBAGE_MEMORY_ON_FREE //define that in your StdAfx.h to override per-project # define GARBAGE_MEMORY_ON_FREE 0 //default value #endif #if GARBAGE_MEMORY_ON_FREE # ifndef GARBAGE_MEMORY_RANDOM //define that in your StdAfx.h to override per-project # define GARBAGE_MEMORY_RANDOM 1 //0 to change it to progressive pattern # endif #endif ////////////////////////////////////////////////////////////////////////// // Available predefined compiler macros for Visual C++. // _MSC_VER // Indicates MS Visual C compiler version #if defined(AZ_RESTRICTED_PLATFORM) #define AZ_RESTRICTED_SECTION PLATFORM_H_SECTION_2 #include AZ_RESTRICTED_FILE(platform_h) #endif #if defined(AZ_RESTRICTED_SECTION_IMPLEMENTED) #undef AZ_RESTRICTED_SECTION_IMPLEMENTED #else // _WIN32, _WIN64 // Indicates target OS #endif // _M_IX86, _M_PPC // Indicates target processor // _DEBUG // Building in Debug mode // _DLL // Linking with DLL runtime libs // _MT // Linking with multi-threaded runtime libs ////////////////////////////////////////////////////////////////////////// // // Translate some predefined macros. // // NDEBUG disables std asserts, etc. // Define it automatically if not compiling with Debug libs, or with ADEBUG flag. #if !defined(_DEBUG) && !defined(ADEBUG) && !defined(NDEBUG) #define NDEBUG #endif #if defined(AZ_RESTRICTED_PLATFORM) #define AZ_RESTRICTED_SECTION PLATFORM_H_SECTION_3 #include AZ_RESTRICTED_FILE(platform_h) #endif #if defined(AZ_RESTRICTED_SECTION_IMPLEMENTED) #undef AZ_RESTRICTED_SECTION_IMPLEMENTED #elif defined(MOBILE) #define CONSOLE #endif //render thread settings, as this is accessed inside 3dengine and renderer and needs to be compile time defined, we need to do it here //enable this macro to strip out the overhead for render thread // #define STRIP_RENDER_THREAD #ifdef STRIP_RENDER_THREAD #define RT_COMMAND_BUF_COUNT 1 #else //can be enhanced to triple buffering, FlushFrame needs to be adjusted and RenderObj would become 132 bytes #define RT_COMMAND_BUF_COUNT 2 #endif // We use WIN macros without _. #if defined(AZ_RESTRICTED_PLATFORM) #define AZ_RESTRICTED_SECTION PLATFORM_H_SECTION_4 #include AZ_RESTRICTED_FILE(platform_h) #endif #if defined(AZ_RESTRICTED_SECTION_IMPLEMENTED) #undef AZ_RESTRICTED_SECTION_IMPLEMENTED #else #if defined(_WIN32) && !defined(LINUX32) && !defined(LINUX64) && !defined(APPLE) && !defined(WIN32) #define WIN32 #endif #if defined(_WIN64) && !defined(WIN64) #define WIN64 #endif #endif // In Win32 Release we use static linkage #ifdef WIN32 #if !defined(_RELEASE) || defined(RESOURCE_COMPILER) || defined(EDITOR) || defined(_FORCEDLL) // All windows targets not in Release built as DLLs. #ifndef _USRDLL #define _USRDLL #endif #endif #endif //WIN32 #if defined(AZ_RESTRICTED_PLATFORM) #define AZ_RESTRICTED_SECTION PLATFORM_H_SECTION_5 #include AZ_RESTRICTED_FILE(platform_h) #endif #if defined(AZ_RESTRICTED_SECTION_IMPLEMENTED) #undef AZ_RESTRICTED_SECTION_IMPLEMENTED #elif defined(LINUX) || defined(APPLE) #define __STDC_FORMAT_MACROS #include #if defined(APPLE) || defined(LINUX64) // int64 is not the same type as the operating system's int64_t #undef PRIX64 #undef PRIx64 #undef PRId64 #undef PRIu64 #define PRIX64 "llX" #define PRIx64 "llx" #define PRId64 "lld" #define PRIu64 "llu" #endif #define PLATFORM_I64(x) x##ll #else #include #define PLATFORM_I64(x) x##i64 #endif #if !defined(PRISIZE_T) #if defined(AZ_RESTRICTED_PLATFORM) #define AZ_RESTRICTED_SECTION PLATFORM_H_SECTION_6 #include AZ_RESTRICTED_FILE(platform_h) #endif #if defined(AZ_RESTRICTED_SECTION_IMPLEMENTED) #undef AZ_RESTRICTED_SECTION_IMPLEMENTED #elif defined(WIN64) #define PRISIZE_T "I64u" //size_t defined as unsigned __int64 #elif defined(WIN32) || defined(LINUX32) #define PRISIZE_T "u" #elif defined(MAC) || defined(LINUX64) || defined(IOS) #define PRISIZE_T "lu" #else #error "Please defined PRISIZE_T for this platform" #endif #endif #if !defined(PRI_THREADID) #if defined(AZ_RESTRICTED_PLATFORM) #define AZ_RESTRICTED_SECTION PLATFORM_H_SECTION_7 #include AZ_RESTRICTED_FILE(platform_h) #endif #if defined(AZ_RESTRICTED_SECTION_IMPLEMENTED) #undef AZ_RESTRICTED_SECTION_IMPLEMENTED #elif defined(MAC) || defined(IOS) && defined(__LP64__) && defined(__LP64__) #define PRI_THREADID "lld" #elif defined(LINUX64) || defined(ANDROID) #define PRI_THREADID "ld" #else #define PRI_THREADID "d" #endif #endif #include "ProjectDefines.h" // to get some defines available in every CryEngine project // Function attribute for printf/scanf-style parameters. // This enables extended argument checking by GCC. // // Usage: // Put this after the function or method declaration (not the definition!), // between the final closing parenthesis and the semicolon. // The first parameter indicates the 1-based index of the format string // parameter, the second parameter indicates the 1-based index of the first // variable parameter. Example: // void foobar(int a, const char *fmt, ...) PRINTF_PARAMS(2, 3); // // For va_list based printf style functions, specfy 0 as the second parameter. // Example: // void foobarv(int a, const char *fmt, va_list ap) PRINTF_PARAMS(2, 0); // // Note that 'this' is counted as a method argument. For non-static methods, // add 1 to the indices. // // Use PRINTF_EMPTY_STRING when you want to format an empty string using // a function defined with PRINTF_PARAMS to avoid zero length format string // warnings when these checks are enabled. #if defined(__GNUC__) && !defined(_RELEASE) #define PRINTF_PARAMS(...) __attribute__ ((format (printf, __VA_ARGS__))) #define SCANF_PARAMS(...) __attribute__ ((format (scanf, __VA_ARGS__))) #define PRINTF_EMPTY_FORMAT "%s", "" #else #define PRINTF_PARAMS(...) #define SCANF_PARAMS(...) #define PRINTF_EMPTY_FORMAT "" #endif #if defined(IOS) #define USE_PTHREAD_TLS #endif // Storage class modifier for thread local storage. // THEADLOCAL should NOT be defined to empty because that creates some // really hard to find issues. #if !defined(USE_PTHREAD_TLS) # define THREADLOCAL AZ_TRAIT_COMPILER_THREAD_LOCAL #endif //!defined(USE_PTHREAD_TLS) ////////////////////////////////////////////////////////////////////////// // define Read Write Barrier macro needed for lockless programming ////////////////////////////////////////////////////////////////////////// #if defined(__arm__) /** * (ARMv7) Full memory barriar. * * None of GCC 4.6/4.8 or clang 3.3/3.4 have a builtin intrinsic for ARM's ldrex/strex or dmb * instructions. This is a placeholder until supplied by the toolchain. */ inline void __dmb() { // The linux kernel uses "dmb ish" to only sync with local monitor (arch/arm/include/asm/barrier.h): //#define dmb(option) __asm__ __volatile__ ("dmb " #option : : : "memory") //#define smp_mb() dmb(ish) __asm__ __volatile__ ("dmb ish" : : : "memory"); } #define READ_WRITE_BARRIER {__dmb(); } #else #define READ_WRITE_BARRIER #endif ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// // define macro to prevent memory reoderings of reads/and writes //TODO implement for all GCC platforms, else there are potential crashes with strict aliasing #define MEMORY_RW_REORDERING_BARRIER do { /*not implemented*/} while (0) //default stack size for threads, currently only used on pthread platforms #if defined(AZ_RESTRICTED_PLATFORM) #define AZ_RESTRICTED_SECTION PLATFORM_H_SECTION_8 #include AZ_RESTRICTED_FILE(platform_h) #endif #if defined(AZ_RESTRICTED_SECTION_IMPLEMENTED) #undef AZ_RESTRICTED_SECTION_IMPLEMENTED #elif defined(LINUX) || defined(APPLE) #if !defined(_DEBUG) #define SIMPLE_THREAD_STACK_SIZE_KB (256) #else #define SIMPLE_THREAD_STACK_SIZE_KB (256 * 4) #endif #else #define SIMPLE_THREAD_STACK_SIZE_KB (32) #endif #include #if defined(AZ_MONOLITHIC_BUILD) #define DLL_EXPORT #define DLL_IMPORT #else // AZ_MONOLITHIC_BUILD #define DLL_EXPORT AZ_DLL_EXPORT #define DLL_IMPORT AZ_DLL_IMPORT #endif // AZ_MONOLITHIC_BUILD ////////////////////////////////////////////////////////////////////////// // Define BIT macro for use in enums and bit masks. #define BIT(x) (1 << (x)) #define BIT64(x) (1ll << (x)) #define TYPED_BIT(type, x) (type(1) << (x)) ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// // Help message, all help text in code must be wrapped in this define. // Only include these in non RELEASE builds #if !defined(_RELEASE) #define _HELP(x) x #else #define _HELP(x) "" #endif ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// // Globally Used Defines. ////////////////////////////////////////////////////////////////////////// // CPU Types: _CPU_X86,_CPU_AMD64,_CPU_G5 // Platform: WIN23,WIN64,LINUX32,LINUX64,MAC // CPU supported functionality: _CPU_SSE ////////////////////////////////////////////////////////////////////////// #if defined(_MSC_VER) #define PREFAST_SUPPRESS_WARNING(W) __pragma(warning(suppress: W)) #else #define PREFAST_SUPPRESS_WARNING(W) #endif #ifdef _PREFAST_ # define PREFAST_ASSUME(cond) __analysis_assume(cond) #else # define PREFAST_ASSUME(cond) #endif #if defined(AZ_RESTRICTED_PLATFORM) #define AZ_RESTRICTED_SECTION PLATFORM_H_SECTION_9 #include AZ_RESTRICTED_FILE(platform_h) #endif #if defined(AZ_RESTRICTED_SECTION_IMPLEMENTED) #undef AZ_RESTRICTED_SECTION_IMPLEMENTED #else #if defined(WIN32) && !defined(WIN64) #include "Win32specific.h" #endif #if defined(WIN64) #include "Win64specific.h" #endif #endif #if defined(LINUX64) && !defined(ANDROID) #include "Linux64Specific.h" #endif #if defined(LINUX32) && !defined(ANDROID) #include "Linux32Specific.h" #endif #if defined(ANDROID) #include "AndroidSpecific.h" #endif #if defined(AZ_RESTRICTED_PLATFORM) #define AZ_RESTRICTED_SECTION PLATFORM_H_SECTION_10 #include AZ_RESTRICTED_FILE(platform_h) #endif #if defined(MAC) #include "MacSpecific.h" #endif #if defined(IOS) #include "iOSSpecific.h" #endif #if !defined(TARGET_DEFAULT_ALIGN) # error "No default alignment specified for target architecture" #endif // Indicates potentially dangerous cast on 64bit machines typedef UINT_PTR TRUNCATE_PTR; typedef UINT_PTR EXPAND_PTR; // Use static branch prediction to improve the generated assembly when possible. // This feature has an indirect effect on runtime performance, as it ensures assembly code // which is more likely needed (the programmer has to decide this), is directly after the if // // For reference, as far as i am aware, all compilers use the following heuristic for static branch prediction // if branches are always taken // forward jumps are not taken // backwards jumps are taken (eg. jumping back to the beginning of a loop) #if defined(__clang__) || defined(__GNUC__) # define IF(condition, hint) if (__builtin_expect(!!(condition), hint)) # define WHILE(condition, hint) while (__builtin_expect(!!(condition), hint)) # define IF_UNLIKELY(condition) if (__builtin_expect(!!(condition), 0)) # define IF_LIKELY(condition) if (__builtin_expect(!!(condition), 1)) #else // Fallback for compilers which don't support static branch prediction (like MSVC) # define IF(condition, hint) if ((condition)) # define WHILE(condition, hint) while ((condition)) # define IF_UNLIKELY(condition) if ((condition)) # define IF_LIKELY(condition) if ((condition)) #endif // !defined(__clang__) || defined(__GNUC__) #include ////////////////////////////////////////////////////////////////////////// // Provide special cast function which mirrors C++ style casts to support aliasing correct type punning casts in gcc with strict-aliasing enabled template ILINE DestinationType alias_cast(SourceType pPtr) { union { SourceType pSrc; DestinationType pDst; } conv_union; conv_union.pSrc = pPtr; return conv_union.pDst; } #include "CryLegacyAllocator.h" ////////////////////////////////////////////////////////////////////////// #ifndef DEPRECATED #define DEPRECATED #endif ////////////////////////////////////////////////////////////////////////// // compile time error stuff ////////////////////////////////////////////////////////////////////////// #undef STATIC_CHECK #define STATIC_CHECK(expr, msg) static_assert(expr, #msg) // Assert dialog box macros #include "CryAssert.h" // Replace standard assert calls by our custom one // Works only ifdef USE_CRY_ASSERT && _DEBUG && WIN32 #ifndef assert #define assert CRY_ASSERT #endif #include "CompileTimeAssert.h" ////////////////////////////////////////////////////////////////////////// // Platform dependent functions that emulate Win32 API. // Mostly used only for debugging! ////////////////////////////////////////////////////////////////////////// void CryDebugBreak(); void CrySleep(unsigned int dwMilliseconds); void CryLowLatencySleep(unsigned int dwMilliseconds); int CryMessageBox(const char* lpText, const char* lpCaption, unsigned int uType); short CryGetAsyncKeyState(int vKey); unsigned int CryGetFileAttributes(const char* lpFileName); inline void CryHeapCheck() { #if defined(AZ_RESTRICTED_PLATFORM) #define AZ_RESTRICTED_SECTION PLATFORM_H_SECTION_11 #include AZ_RESTRICTED_FILE(platform_h) #elif !defined(LINUX) && !defined(APPLE) // todo: this might be readded with later xdks? #if !defined(NDEBUG) int Result = #endif _heapchk(); assert(Result != _HEAPBADBEGIN); assert(Result != _HEAPBADNODE); assert(Result != _HEAPBADPTR); assert(Result != _HEAPEMPTY); assert(Result == _HEAPOK); #endif } //--------------------------------------------------------------------------- // Useful function to clean the structure. template inline void ZeroStruct(T& t) { memset(static_cast(&t), 0, sizeof(t)); } // Useful functions to init and destroy objects. template inline void Construct(T& t) { new(&t)T(); } template inline void Construct(T& t, U const& u) { new(&t)T(u); } template inline void Destruct(T& t) { t.~T(); } // Cast one type to another, asserting there is no conversion loss. // Usage: DestType dest = check_cast(src); template inline D check_cast(S const& s) { D d = D(s); assert(S(d) == s); return d; } // Convert one type to another, asserting there is no conversion loss. // Usage: DestType dest; check_convert(dest, src); template inline D& check_convert(D& d, S const& s) { d = D(s); assert(S(d) == s); return d; } // Convert one type to another, asserting there is no conversion loss. // Usage: DestType dest; check_convert(dest) = src; template struct CheckConvert { CheckConvert(D& d) : dest(&d) {} template D& operator=(S const& s) { return check_convert(*dest, s); } protected: D* dest; }; template inline CheckConvert check_convert(D& d) { return d; } //--------------------------------------------------------------------------- // Use NoCopy as a base class to easily prevent copy init & assign for any class. struct NoCopy { NoCopy() {} private: NoCopy(const NoCopy&); NoCopy& operator =(const NoCopy&); }; //--------------------------------------------------------------------------- // ZeroInit: base class to zero the memory of the derived class before initialization, so local objects initialize the same as static. // Usage: // class MyClass: ZeroInit {...} // class MyChild: public MyClass, ZeroInit {...} // ZeroInit must be the last base class template struct ZeroInit { #if defined(__clang__) || defined(__GNUC__) bool __dummy; // Dummy var to create non-zero size, ensuring proper placement in TDerived #endif ZeroInit(bool bZero = true) { // Optional bool arg to selectively disable zeroing. if (bZero) { // Infer offset of this base class by static casting to derived class. // Zero only the additional memory of the derived class. TDerived* struct_end = static_cast(this) + 1; size_t memory_size = (char*)struct_end - (char*)this; memset(this, 0, memory_size); } } }; //--------------------------------------------------------------------------- // Quick const-manipulation macros // Declare a const and variable version of a function simultaneously. #define CONST_VAR_FUNCTION(head, body) \ inline head body \ inline const head const body template inline T& non_const(const T& t) { return const_cast(t); } #define using_type(super, type) \ typedef typename super::type type; typedef unsigned char uchar; typedef unsigned int uint; typedef const char* cstr; //--------------------------------------------------------------------------- // Align function works on integer or pointer values. // Only support power-of-two alignment. template inline T Align(T nData, size_t nAlign) { assert((nAlign & (nAlign - 1)) == 0); size_t size = ((size_t)nData + (nAlign - 1)) & ~(nAlign - 1); return T(size); } template inline bool IsAligned(T nData, size_t nAlign) { assert((nAlign & (nAlign - 1)) == 0); return (size_t(nData) & (nAlign - 1)) == 0; } template inline void SetFlags(T& dest, U flags, bool b) { if (b) { dest |= flags; } else { dest &= ~flags; } } // Wrapper code for non-windows builds. #if defined(LINUX) || defined(APPLE) #include "Linux_Win32Wrapper.h" #elif defined(AZ_RESTRICTED_PLATFORM) #define AZ_RESTRICTED_SECTION PLATFORM_H_SECTION_12 #include AZ_RESTRICTED_FILE(platform_h) #endif // Platform wrappers must be included before CryString.h # include "CryString.h" // Include support for meta-type data. #include "TypeInfo_decl.h" // Include array. #include bool CrySetFileAttributes(const char* lpFileName, uint32 dwFileAttributes); threadID CryGetCurrentThreadId(); #if !defined(NOT_USE_CRY_STRING) // Fixed-Sized (stack based string) // put after the platform wrappers because of missing wcsicmp/wcsnicmp functions #include "CryFixedString.h" #endif // need this in a common header file and any other file would be too misleading enum ETriState { eTS_false, eTS_true, eTS_maybe }; #ifdef __GNUC__ #define NO_INLINE __attribute__ ((noinline)) # define NO_INLINE_WEAK __attribute__ ((noinline)) __attribute__((weak)) // marks a function as no_inline, but also as weak to prevent multiple-defined errors # define __PACKED __attribute__ ((packed)) #else #define NO_INLINE _declspec(noinline) # define NO_INLINE_WEAK _declspec(noinline) inline # define __PACKED #endif // Fallback for Alignment macro of GCC/CLANG (must be after the class definition) #if !defined(_ALIGN) #define _ALIGN(num) #endif // Fallback for Alignment macro of MSVC (must be before the class definition) #if !defined(_MS_ALIGN) #define _MS_ALIGN(num) #endif #if defined(WIN32) || defined(WIN64) extern "C" { __declspec(dllimport) unsigned long __stdcall TlsAlloc(); __declspec(dllimport) void* __stdcall TlsGetValue(unsigned long dwTlsIndex); __declspec(dllimport) int __stdcall TlsSetValue(unsigned long dwTlsIndex, void* lpTlsValue); } #define TLS_DECLARE(type, var) extern int var##idx; #define TLS_DEFINE(type, var) \ int var##idx; \ struct Init##var { \ Init##var() { var##idx = TlsAlloc(); } \ }; \ Init##var g_init##var; #define TLS_DEFINE_DEFAULT_VALUE(type, var, value) \ int var##idx; \ struct Init##var { \ Init##var() { var##idx = TlsAlloc(); TlsSetValue(var##idx, reinterpret_cast(value)); } \ }; \ Init##var g_init##var; #define TLS_GET(type, var) (type)TlsGetValue(var##idx) #define TLS_SET(var, val) TlsSetValue(var##idx, reinterpret_cast(val)) #elif defined(USE_PTHREAD_TLS) #define TLS_DECLARE(_TYPE, _VAR) extern SCryPthreadTLS<_TYPE> _VAR##TLSKey; #define TLS_DEFINE(_TYPE, _VAR) SCryPthreadTLS<_TYPE> _VAR##TLSKey; #define TLS_DEFINE_DEFAULT_VALUE(_TYPE, _VAR, _DEFAULT) SCryPthreadTLS<_TYPE> _VAR##TLSKey = _DEFAULT; #define TLS_GET(_TYPE, _VAR) _VAR##TLSKey.Get() #define TLS_SET(_VAR, _VALUE) _VAR##TLSKey.Set(_VALUE) #elif defined(THREADLOCAL) #define TLS_DECLARE(type, var) extern THREADLOCAL type var; #if defined(LINUX) || defined(MAC) #define TLS_DEFINE(type, var) THREADLOCAL type var = 0; #else #define TLS_DEFINE(type, var) THREADLOCAL type var; #endif // defined(LINUX) || defined(MAC) #define TLS_DEFINE_DEFAULT_VALUE(type, var, value) THREADLOCAL type var = value; #define TLS_GET(type, var) (var) #define TLS_SET(var, val) (var = (val)) #else // defined(THREADLOCAL) #error "There's no support for thread local storage" #endif #if defined(AZ_RESTRICTED_PLATFORM) #define AZ_RESTRICTED_SECTION PLATFORM_H_SECTION_13 #include AZ_RESTRICTED_FILE(platform_h) #elif !defined(LINUX) && !defined(APPLE) typedef int socklen_t; #endif // Include MultiThreading support. #include "CryThread.h" #include "MultiThread.h" // In RELEASE disable printf and fprintf #if defined(_RELEASE) && !defined(RELEASE_LOGGING) #if defined(AZ_RESTRICTED_PLATFORM) #define AZ_RESTRICTED_SECTION PLATFORM_H_SECTION_14 #include AZ_RESTRICTED_FILE(platform_h) #endif #endif #define _STRINGIFY(x) #x #define STRINGIFY(x) _STRINGIFY(x) #if defined(AZ_RESTRICTED_PLATFORM) #define AZ_RESTRICTED_SECTION PLATFORM_H_SECTION_15 #include AZ_RESTRICTED_FILE(platform_h) #endif #if defined(AZ_RESTRICTED_SECTION_IMPLEMENTED) #undef AZ_RESTRICTED_SECTION_IMPLEMENTED #elif defined(WIN32) || defined(WIN64) #define MESSAGE(msg) message(__FILE__ "(" STRINGIFY(__LINE__) "): " msg) #else #define MESSAGE(msg) #endif void InitRootDir(char szExeFileName[] = nullptr, uint nExeSize = 0, char szExeRootName[] = nullptr, uint nRootSize = 0);