/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ // LY Editor Tools Crash Handler support for Mac #include #include #include #include namespace CrashHandler { std::string ToolsCrashHandler::GetAppRootFromCWD() const { std::string returnPath; GetExecutableFolder(returnPath); std::string devRoot{ "/dev/" }; auto devpos = returnPath.rfind(devRoot); if (devpos != std::string::npos) { /* Cut off everything beyond \\dev\\ */ returnPath.erase(devpos + devRoot.length()); } return returnPath; } }