/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #include #include namespace AZ { namespace RPI { void ResourcePoolAssetCreator::Begin(const Data::AssetId& assetId) { BeginCommon(assetId); } void ResourcePoolAssetCreator::SetPoolDescriptor(AZStd::unique_ptr poolDescriptor) { if (ValidateIsReady()) { m_asset->m_poolDescriptor = AZStd::move(poolDescriptor); } } void ResourcePoolAssetCreator::SetPoolName(AZStd::string_view poolName) { if (ValidateIsReady()) { m_asset->m_poolName = poolName; } } bool ResourcePoolAssetCreator::End(Data::Asset& result) { if (!ValidateIsReady()) { return false; } if (!m_asset->m_poolDescriptor) { ReportError("The asset doesn't have valid pool descriptor"); return false; } m_asset->SetReady(); return EndCommon(result); } } // namespace RPI } // namespace AZ