/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #include "CommonSettingsConfigurations.h" #include #include #include #include namespace ScriptCanvasEditor { AZStd::string GetEditingGameDataFolder() { AZ::IO::Path projectPath; if (auto settingsRegistry = AZ::SettingsRegistry::Get(); settingsRegistry != nullptr) { settingsRegistry->Get(projectPath.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_ProjectPath); } return projectPath.Native(); } }