/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #include #include #include #include #include #include #include #include #include #include #include #include AZ_PUSH_DISABLE_WARNING(4251 4800, "-Wunknown-warning-option") // disable warnings spawned by QT #include #include #include #include #include #include AZ_POP_DISABLE_WARNING namespace ShaderManagementConsole { ShaderManagementConsoleWindow::ShaderManagementConsoleWindow(QWidget* parent /* = 0 */) : AtomToolsFramework::AtomToolsMainWindow(parent) { resize(1280, 1024); // Among other things, we need the window wrapper to save the main window size, position, and state auto mainWindowWrapper = new AzQtComponents::WindowDecorationWrapper(AzQtComponents::WindowDecorationWrapper::OptionAutoTitleBarButtons); mainWindowWrapper->setGuest(this); mainWindowWrapper->enableSaveRestoreGeometry("O3DE", "ShaderManagementConsole", "mainWindowGeometry"); setWindowTitle("Shader Management Console"); setObjectName("ShaderManagementConsoleWindow"); m_toolBar = new ShaderManagementConsoleToolBar(this); m_toolBar->setObjectName("ToolBar"); addToolBar(m_toolBar); CreateMenu(); CreateTabBar(); AddDockWidget("Asset Browser", new ShaderManagementConsoleBrowserWidget, Qt::BottomDockWidgetArea, Qt::Vertical); AddDockWidget("Python Terminal", new AzToolsFramework::CScriptTermDialog, Qt::BottomDockWidgetArea, Qt::Horizontal); SetDockWidgetVisible("Python Terminal", false); // Restore geometry and show the window mainWindowWrapper->showFromSettings(); ShaderManagementConsoleDocumentNotificationBus::Handler::BusConnect(); OnDocumentOpened(AZ::Uuid::CreateNull()); } ShaderManagementConsoleWindow::~ShaderManagementConsoleWindow() { ShaderManagementConsoleDocumentNotificationBus::Handler::BusDisconnect(); } void ShaderManagementConsoleWindow::closeEvent(QCloseEvent* closeEvent) { bool didClose = true; ShaderManagementConsoleDocumentSystemRequestBus::BroadcastResult(didClose, &ShaderManagementConsoleDocumentSystemRequestBus::Events::CloseAllDocuments); if (!didClose) { closeEvent->ignore(); return; } AtomToolsFramework::AtomToolsMainWindowNotificationBus::Broadcast( &AtomToolsFramework::AtomToolsMainWindowNotifications::OnMainWindowClosing); } void ShaderManagementConsoleWindow::OnDocumentOpened(const AZ::Uuid& documentId) { bool isOpen = false; ShaderManagementConsoleDocumentRequestBus::EventResult(isOpen, documentId, &ShaderManagementConsoleDocumentRequestBus::Events::IsOpen); bool isSavable = false; ShaderManagementConsoleDocumentRequestBus::EventResult(isSavable, documentId, &ShaderManagementConsoleDocumentRequestBus::Events::IsSavable); bool isModified = false; ShaderManagementConsoleDocumentRequestBus::EventResult(isModified, documentId, &ShaderManagementConsoleDocumentRequestBus::Events::IsModified); bool canUndo = false; ShaderManagementConsoleDocumentRequestBus::EventResult(canUndo, documentId, &ShaderManagementConsoleDocumentRequestBus::Events::CanUndo); bool canRedo = false; ShaderManagementConsoleDocumentRequestBus::EventResult(canRedo, documentId, &ShaderManagementConsoleDocumentRequestBus::Events::CanRedo); AZStd::string absolutePath; ShaderManagementConsoleDocumentRequestBus::EventResult(absolutePath, documentId, &ShaderManagementConsoleDocumentRequestBus::Events::GetAbsolutePath); AZStd::string filename; AzFramework::StringFunc::Path::GetFullFileName(absolutePath.c_str(), filename); // Update UI to display the new document if (!documentId.IsNull() && isOpen) { // Create a new tab for the document ID and assign it's label to the file name of the document. AddTabForDocumentId(documentId, filename, absolutePath, [this, documentId]{ // The document tab contains a table view. auto contentWidget = new QTableView(centralWidget()); contentWidget->setSelectionBehavior(QAbstractItemView::SelectRows); contentWidget->setModel(CreateDocumentContent(documentId)); return contentWidget; }); } UpdateTabForDocumentId(documentId, filename, absolutePath, isModified); const bool hasTabs = m_tabWidget->count() > 0; // Update menu options m_actionOpen->setEnabled(true); m_actionOpenRecent->setEnabled(false); m_actionClose->setEnabled(hasTabs); m_actionCloseAll->setEnabled(hasTabs); m_actionCloseOthers->setEnabled(hasTabs); m_actionSave->setEnabled(isOpen && isSavable); m_actionSaveAsCopy->setEnabled(isOpen && isSavable); m_actionSaveAll->setEnabled(hasTabs); m_actionExit->setEnabled(true); m_actionUndo->setEnabled(canUndo); m_actionRedo->setEnabled(canRedo); m_actionSettings->setEnabled(false); m_actionAssetBrowser->setEnabled(true); m_actionPythonTerminal->setEnabled(true); m_actionPreviousTab->setEnabled(m_tabWidget->count() > 1); m_actionNextTab->setEnabled(m_tabWidget->count() > 1); m_actionHelp->setEnabled(false); m_actionAbout->setEnabled(false); activateWindow(); raise(); const QString documentPath = GetDocumentPath(documentId); if (!documentPath.isEmpty()) { const QString status = QString("Document closed: %1").arg(documentPath); m_statusMessage->setText(QString("%1").arg(status)); } } void ShaderManagementConsoleWindow::OnDocumentClosed(const AZ::Uuid& documentId) { RemoveTabForDocumentId(documentId); const QString documentPath = GetDocumentPath(documentId); const QString status = QString("Document closed: %1").arg(documentPath); m_statusMessage->setText(QString("%1").arg(status)); } void ShaderManagementConsoleWindow::OnDocumentModified(const AZ::Uuid& documentId) { bool isModified = false; ShaderManagementConsoleDocumentRequestBus::EventResult(isModified, documentId, &ShaderManagementConsoleDocumentRequestBus::Events::IsModified); AZStd::string absolutePath; ShaderManagementConsoleDocumentRequestBus::EventResult(absolutePath, documentId, &ShaderManagementConsoleDocumentRequestBus::Events::GetAbsolutePath); AZStd::string filename; AzFramework::StringFunc::Path::GetFullFileName(absolutePath.c_str(), filename); UpdateTabForDocumentId(documentId, filename, absolutePath, isModified); } void ShaderManagementConsoleWindow::OnDocumentUndoStateChanged(const AZ::Uuid& documentId) { if (documentId == GetDocumentIdFromTab(m_tabWidget->currentIndex())) { bool canUndo = false; ShaderManagementConsoleDocumentRequestBus::EventResult(canUndo, documentId, &ShaderManagementConsoleDocumentRequestBus::Events::CanUndo); bool canRedo = false; ShaderManagementConsoleDocumentRequestBus::EventResult(canRedo, documentId, &ShaderManagementConsoleDocumentRequestBus::Events::CanRedo); m_actionUndo->setEnabled(canUndo); m_actionRedo->setEnabled(canRedo); } } void ShaderManagementConsoleWindow::OnDocumentSaved(const AZ::Uuid& documentId) { bool isModified = false; ShaderManagementConsoleDocumentRequestBus::EventResult(isModified, documentId, &ShaderManagementConsoleDocumentRequestBus::Events::IsModified); AZStd::string absolutePath; ShaderManagementConsoleDocumentRequestBus::EventResult(absolutePath, documentId, &ShaderManagementConsoleDocumentRequestBus::Events::GetAbsolutePath); AZStd::string filename; AzFramework::StringFunc::Path::GetFullFileName(absolutePath.c_str(), filename); UpdateTabForDocumentId(documentId, filename, absolutePath, isModified); const QString documentPath = GetDocumentPath(documentId); const QString status = QString("Document closed: %1").arg(documentPath); m_statusMessage->setText(QString("%1").arg(status)); } void ShaderManagementConsoleWindow::CreateMenu() { Base::CreateMenu(); // Generating the main menu manually because it's easier and we will have some dynamic or data driven entries m_menuFile = m_menuBar->addMenu("&File"); m_actionOpen = m_menuFile->addAction("&Open...", [this]() { const AZStd::vector assetTypes = { }; const AZStd::string filePath = AtomToolsFramework::GetOpenFileInfo(assetTypes).absoluteFilePath().toUtf8().constData(); if (!filePath.empty()) { ShaderManagementConsoleDocumentSystemRequestBus::Broadcast(&ShaderManagementConsoleDocumentSystemRequestBus::Events::OpenDocument, filePath); } }, QKeySequence::Open); m_actionOpenRecent = m_menuFile->addAction("Open &Recent"); m_menuFile->addSeparator(); m_actionSave = m_menuFile->addAction("&Save", [this]() { const AZ::Uuid documentId = GetDocumentIdFromTab(m_tabWidget->currentIndex()); bool result = false; ShaderManagementConsoleDocumentSystemRequestBus::BroadcastResult(result, &ShaderManagementConsoleDocumentSystemRequestBus::Events::SaveDocument, documentId); if (!result) { const QString documentPath = GetDocumentPath(documentId); const QString status = QString("Failed to save document: %1").arg(documentPath); m_statusMessage->setText(QString("%1").arg(status)); } }, QKeySequence::Save); m_actionSaveAsCopy = m_menuFile->addAction("Save &As...", [this]() { const AZ::Uuid documentId = GetDocumentIdFromTab(m_tabWidget->currentIndex()); const QString documentPath = GetDocumentPath(documentId); bool result = false; ShaderManagementConsoleDocumentSystemRequestBus::BroadcastResult(result, &ShaderManagementConsoleDocumentSystemRequestBus::Events::SaveDocumentAsCopy, documentId, AtomToolsFramework::GetSaveFileInfo(documentPath).absoluteFilePath().toUtf8().constData()); if (!result) { const QString status = QString("Failed to save document: %1").arg(documentPath); m_statusMessage->setText(QString("%1").arg(status)); } }, QKeySequence::SaveAs); m_actionSaveAll = m_menuFile->addAction("Save A&ll", [this]() { bool result = false; ShaderManagementConsoleDocumentSystemRequestBus::BroadcastResult(result, &ShaderManagementConsoleDocumentSystemRequestBus::Events::SaveAllDocuments); if (!result) { const QString status = QString("Failed to save documents."); m_statusMessage->setText(QString("%1").arg(status)); } }); m_menuFile->addSeparator(); m_actionClose = m_menuFile->addAction("&Close", [this]() { const AZ::Uuid documentId = GetDocumentIdFromTab(m_tabWidget->currentIndex()); ShaderManagementConsoleDocumentSystemRequestBus::Broadcast(&ShaderManagementConsoleDocumentSystemRequestBus::Events::CloseDocument, documentId); }, QKeySequence::Close); m_actionCloseAll = m_menuFile->addAction("Close All", [this]() { ShaderManagementConsoleDocumentSystemRequestBus::Broadcast(&ShaderManagementConsoleDocumentSystemRequestBus::Events::CloseAllDocuments); }); m_actionCloseOthers = m_menuFile->addAction("Close Others", [this]() { const AZ::Uuid documentId = GetDocumentIdFromTab(m_tabWidget->currentIndex()); ShaderManagementConsoleDocumentSystemRequestBus::Broadcast(&ShaderManagementConsoleDocumentSystemRequestBus::Events::CloseAllDocumentsExcept, documentId); }); m_menuFile->addSeparator(); m_menuFile->addAction("Run Python...", [this]() { const QString script = QFileDialog::getOpenFileName(this, "Run Script", QString(), QString("*.py")); if (!script.isEmpty()) { AzToolsFramework::EditorPythonRunnerRequestBus::Broadcast(&AzToolsFramework::EditorPythonRunnerRequestBus::Events::ExecuteByFilename, script.toUtf8().constData()); } }); m_menuFile->addSeparator(); m_actionExit = m_menuFile->addAction("E&xit", [this]() { close(); }, QKeySequence::Quit); m_menuEdit = m_menuBar->addMenu("&Edit"); m_actionUndo = m_menuEdit->addAction("&Undo", [this]() { const AZ::Uuid documentId = GetDocumentIdFromTab(m_tabWidget->currentIndex()); bool result = false; ShaderManagementConsoleDocumentRequestBus::EventResult(result, documentId, &ShaderManagementConsoleDocumentRequestBus::Events::Undo); if (!result) { const QString documentPath = GetDocumentPath(documentId); const QString status = QString("Failed to perform undo on document: %1").arg(documentPath); m_statusMessage->setText(QString("%1").arg(status)); } }, QKeySequence::Undo); m_actionRedo = m_menuEdit->addAction("&Redo", [this]() { const AZ::Uuid documentId = GetDocumentIdFromTab(m_tabWidget->currentIndex()); bool result = false; ShaderManagementConsoleDocumentRequestBus::EventResult(result, documentId, &ShaderManagementConsoleDocumentRequestBus::Events::Redo); if (!result) { const QString documentPath = GetDocumentPath(documentId); const QString status = QString("Failed to perform redo on document: %1").arg(documentPath); m_statusMessage->setText(QString("%1").arg(status)); } }, QKeySequence::Redo); m_menuEdit->addSeparator(); m_actionSettings = m_menuEdit->addAction("&Settings...", [this]() { }, QKeySequence::Preferences); m_actionSettings->setEnabled(false); m_menuView = m_menuBar->addMenu("&View"); m_actionAssetBrowser = m_menuView->addAction("&Asset Browser", [this]() { const AZStd::string label = "Asset Browser"; SetDockWidgetVisible(label, !IsDockWidgetVisible(label)); }); m_actionPythonTerminal = m_menuView->addAction("Python &Terminal", [this]() { const AZStd::string label = "Python Terminal"; SetDockWidgetVisible(label, !IsDockWidgetVisible(label)); }); m_menuView->addSeparator(); m_actionPreviousTab = m_menuView->addAction("&Previous Tab", [this]() { SelectPreviousTab(); }, Qt::CTRL | Qt::SHIFT | Qt::Key_Tab); //QKeySequence::PreviousChild is mapped incorrectly in Qt m_actionNextTab = m_menuView->addAction("&Next Tab", [this]() { SelectNextTab(); }, Qt::CTRL | Qt::Key_Tab); //QKeySequence::NextChild works as expected but mirroring Previous m_menuHelp = m_menuBar->addMenu("&Help"); m_actionHelp = m_menuHelp->addAction("&Help...", [this]() { }); m_actionAbout = m_menuHelp->addAction("&About...", [this]() { }); } void ShaderManagementConsoleWindow::CreateTabBar() { Base::CreateTabBar(); // This signal will be triggered whenever a tab is added, removed, selected, clicked, dragged // When the last tab is removed tabIndex will be -1 and the document ID will be null // This should automatically clear the active document connect(m_tabWidget, &QTabWidget::currentChanged, this, [this](int tabIndex) { const AZ::Uuid documentId = GetDocumentIdFromTab(tabIndex); ShaderManagementConsoleDocumentNotificationBus::Broadcast(&ShaderManagementConsoleDocumentNotificationBus::Events::OnDocumentOpened, documentId); }); connect(m_tabWidget, &QTabWidget::tabCloseRequested, this, [this](int tabIndex) { const AZ::Uuid documentId = GetDocumentIdFromTab(tabIndex); ShaderManagementConsoleDocumentSystemRequestBus::Broadcast(&ShaderManagementConsoleDocumentSystemRequestBus::Events::CloseDocument, documentId); }); } QString ShaderManagementConsoleWindow::GetDocumentPath(const AZ::Uuid& documentId) const { AZStd::string absolutePath; ShaderManagementConsoleDocumentRequestBus::EventResult(absolutePath, documentId, &ShaderManagementConsoleDocumentRequestBus::Handler::GetAbsolutePath); return absolutePath.c_str(); } void ShaderManagementConsoleWindow::OpenTabContextMenu() { const QTabBar* tabBar = m_tabWidget->tabBar(); const QPoint position = tabBar->mapFromGlobal(QCursor::pos()); const int clickedTabIndex = tabBar->tabAt(position); const int currentTabIndex = tabBar->currentIndex(); if (clickedTabIndex >= 0) { QMenu tabMenu; const QString selectActionName = (currentTabIndex == clickedTabIndex) ? "Select in Browser" : "Select"; tabMenu.addAction(selectActionName, [this, clickedTabIndex]() { const AZ::Uuid documentId = GetDocumentIdFromTab(clickedTabIndex); ShaderManagementConsoleDocumentNotificationBus::Broadcast(&ShaderManagementConsoleDocumentNotificationBus::Events::OnDocumentOpened, documentId); }); tabMenu.addAction("Close", [this, clickedTabIndex]() { const AZ::Uuid documentId = GetDocumentIdFromTab(clickedTabIndex); ShaderManagementConsoleDocumentSystemRequestBus::Broadcast(&ShaderManagementConsoleDocumentSystemRequestBus::Events::CloseDocument, documentId); }); auto closeOthersAction = tabMenu.addAction("Close Others", [this, clickedTabIndex]() { const AZ::Uuid documentId = GetDocumentIdFromTab(clickedTabIndex); ShaderManagementConsoleDocumentSystemRequestBus::Broadcast(&ShaderManagementConsoleDocumentSystemRequestBus::Events::CloseAllDocumentsExcept, documentId); }); closeOthersAction->setEnabled(tabBar->count() > 1); tabMenu.exec(QCursor::pos()); } } QStandardItemModel* ShaderManagementConsoleWindow::CreateDocumentContent(const AZ::Uuid& documentId) { AZStd::unordered_set optionNames; size_t shaderOptionCount = 0; ShaderManagementConsoleDocumentRequestBus::EventResult(shaderOptionCount, documentId, &ShaderManagementConsoleDocumentRequestBus::Events::GetShaderOptionCount); for (size_t optionIndex = 0; optionIndex < shaderOptionCount; ++optionIndex) { AZ::RPI::ShaderOptionDescriptor shaderOptionDesc; ShaderManagementConsoleDocumentRequestBus::EventResult(shaderOptionDesc, documentId, &ShaderManagementConsoleDocumentRequestBus::Events::GetShaderOptionDescriptor, optionIndex); const char* optionName = shaderOptionDesc.GetName().GetCStr(); optionNames.insert(optionName); } size_t shaderVariantCount = 0; ShaderManagementConsoleDocumentRequestBus::EventResult(shaderVariantCount, documentId, &ShaderManagementConsoleDocumentRequestBus::Events::GetShaderVariantCount); auto model = new QStandardItemModel(); model->setRowCount(static_cast(shaderVariantCount)); model->setColumnCount(static_cast(optionNames.size())); int nameIndex = 0; for (const auto& optionName : optionNames) { model->setHeaderData(nameIndex++, Qt::Horizontal, optionName.c_str()); } for (int variantIndex = 0; variantIndex < shaderVariantCount; ++variantIndex) { AZ::RPI::ShaderVariantListSourceData::VariantInfo shaderVariantInfo; ShaderManagementConsoleDocumentRequestBus::EventResult(shaderVariantInfo, documentId, &ShaderManagementConsoleDocumentRequestBus::Events::GetShaderVariantInfo, variantIndex); model->setHeaderData(variantIndex, Qt::Vertical, QString::number(variantIndex)); for (const auto& shaderOption : shaderVariantInfo.m_options) { AZ::Name optionName{ shaderOption.first }; AZ::Name optionValue{ shaderOption.second }; auto optionIt = optionNames.find(optionName.GetCStr()); int optionIndex = static_cast(AZStd::distance(optionNames.begin(), optionIt)); QStandardItem* item = new QStandardItem(optionValue.GetCStr()); model->setItem(variantIndex, optionIndex, item); } } return model; } } // namespace ShaderManagementConsole #include