/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #include // Component includes #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include namespace AzFramework { AzFrameworkModule::AzFrameworkModule() : AZ::Module() { m_descriptors.insert(m_descriptors.end(), { AzFramework::AssetCatalogComponent::CreateDescriptor(), AzFramework::CustomAssetTypeComponent::CreateDescriptor(), AzFramework::FileTag::ExcludeFileComponent::CreateDescriptor(), AzFramework::NetBindingComponent::CreateDescriptor(), AzFramework::NetBindingSystemComponent::CreateDescriptor(), AzFramework::TransformComponent::CreateDescriptor(), AzFramework::NonUniformScaleComponent::CreateDescriptor(), AzFramework::GameEntityContextComponent::CreateDescriptor(), AzFramework::RenderGeometry::GameIntersectorComponent::CreateDescriptor(), #if !defined(_RELEASE) AzFramework::TargetManagementComponent::CreateDescriptor(), #endif AzFramework::CreateScriptDebugAgentFactory(), AzFramework::AssetSystem::AssetSystemComponent::CreateDescriptor(), AzFramework::InputSystemComponent::CreateDescriptor(), AzFramework::DrillerNetworkAgentComponent::CreateDescriptor(), #if !defined(AZCORE_EXCLUDE_LUA) AzFramework::ScriptComponent::CreateDescriptor(), #endif AzFramework::SceneSystemComponent::CreateDescriptor(), AzFramework::StreamingInstall::StreamingInstallSystemComponent::CreateDescriptor(), AzFramework::AzFrameworkConfigurationSystemComponent::CreateDescriptor(), AzFramework::OctreeSystemComponent::CreateDescriptor(), AzFramework::SpawnableSystemComponent::CreateDescriptor(), }); } AZ::ComponentTypeList AzFrameworkModule::GetRequiredSystemComponents() const { return AZ::ComponentTypeList { azrtti_typeid(), }; } }