/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include #include #include #include #include #include #include namespace O3DE::ProjectManager { namespace ProjectUtils { bool AddProjectDialog(QWidget* parent = nullptr); bool RegisterProject(const QString& path); bool UnregisterProject(const QString& path); bool CopyProjectDialog(const QString& origPath, ProjectInfo& newProjectInfo, QWidget* parent = nullptr); bool CopyProject(const QString& origPath, const QString& newPath, QWidget* parent, bool skipRegister = false); bool DeleteProjectFiles(const QString& path, bool force = false); bool MoveProject(QString origPath, QString newPath, QWidget* parent, bool skipRegister = false); bool ReplaceProjectFile(const QString& origFile, const QString& newFile, QWidget* parent = nullptr, bool interactive = true); bool FindSupportedCompiler(QWidget* parent = nullptr); AZ::Outcome FindSupportedCompilerForPlatform(); ProjectManagerScreen GetProjectManagerScreen(const QString& screen); /** * Execute a console command and return the result. * @param cmd the command * @param arguments the command argument list * @param processEnv the environment * @param commandTimeoutSeconds the amount of time in seconds to let the command run before terminating it * @return AZ::Outcome with the command result on success */ AZ::Outcome ExecuteCommandResult( const QString& cmd, const QStringList& arguments, int commandTimeoutSeconds = ProjectCommandLineTimeoutSeconds); /** * Execute a console command, display the progress in a modal dialog and return the result. * @param cmd the command * @param arguments the command argument list * @param processEnv the environment * @param commandTimeoutSeconds the amount of time in seconds to let the command run before terminating it * @return AZ::Outcome with the command result on success */ AZ::Outcome ExecuteCommandResultModalDialog( const QString& cmd, const QStringList& arguments, const QString& title); AZ::Outcome SetupCommandLineProcessEnvironment(); AZ::Outcome GetProjectBuildPath(const QString& projectPath); AZ::Outcome OpenCMakeGUI(const QString& projectPath); AZ::Outcome RunGetPythonScript(const QString& enginePath); /** * Create a desktop shortcut. * @param filename the name of the desktop shorcut file * @param target the path to the target to run * @param arguments the argument list to provide to the target * @return AZ::Outcome with the command result on success */ AZ::Outcome CreateDesktopShortcut(const QString& filename, const QString& targetPath, const QStringList& arguments); /** * Lookup the location of an Editor executable executable that can be used with the * supplied project path * First the method attempts to locate a build directory with the project path * via querying the /user/Registry/Platform//build_path.setreg * Once that is done a path is formed to locate the Editor executable within the that build * directory. * Two paths will checked for the existence of an Editor * - "/bin/$/Editor" * - "/bin//$/Editor" * Where is the current platform the O3DE executable is running on and $ is the * current build configuration the O3DE executable * * If neiether of the above paths contain an Editor application, then a path to the Editor * is formed by combinding the O3DE executable directory with the filename of Editor * - "/Editor" * * @param projectPath Path to the root of the project * @return path of the Editor Executable if found or an empty path if not */ AZ::IO::FixedMaxPath GetEditorExecutablePath(const AZ::IO::PathView& projectPath); /** * Display a dialog with general and detailed sections for the given AZ::Outcome * @param title Dialog title * @param outcome The AZ::Outcome with general and detailed error messages * @param parent Optional QWidget parent */ void DisplayDetailedError(const QString& title, const AZ::Outcome>& outcome, QWidget* parent = nullptr); } // namespace ProjectUtils } // namespace O3DE::ProjectManager