/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #include namespace O3DELauncher { bool WaitForAssetProcessorConnect() { return false; } bool IsDedicatedServer() { return false; } const char* GetLogFilename() { return "@log@/Game.log"; } AZStd::string_view GetBuildTargetName() { #if !defined (LY_CMAKE_TARGET) #error "LY_CMAKE_TARGET must be defined in order to add this source file to a CMake executable target" #endif return { LY_CMAKE_TARGET }; } AZStd::string_view GetProjectName() { return { "Tests" }; } AZStd::string_view GetProjectPath() { return { "Tests" }; } }