/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include #include #include #include namespace AzToolsFramework { namespace AssetBrowser { class AssetBrowserSourceDropEvents : public AZ::EBusTraits { public: virtual ~AssetBrowserSourceDropEvents() = default; static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single; static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::ById; // File extension, includes dot. using BusIdType = AZStd::string; //! Handles source files dropped from the AssetBrowser into the scene. virtual void HandleSourceFileType(AZStd::string_view sourceFilePath, AZ::EntityId parentId, AZ::Vector3 position) const = 0; }; using AssetBrowserSourceDropBus = AZ::EBus; } // namespace AssetBrowser } // namespace AzToolsFramework