/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include #include class AssetEditorRequestsHandler : public AzToolsFramework::AssetEditor::AssetEditorRequestsBus::Handler , public AzToolsFramework::EditorEvents::Bus::Handler { public: AZ_CLASS_ALLOCATOR(AssetEditorRequestsHandler, AZ::SystemAllocator, 0); AssetEditorRequestsHandler(); ~AssetEditorRequestsHandler() override; ////////////////////////////////////////////////////////////////////////// // AssetEditorRequests ////////////////////////////////////////////////////////////////////////// void CreateNewAsset(const AZ::Data::AssetType& assetType) override; void OpenAssetEditor(const AZ::Data::Asset& asset) override; void OpenAssetEditorById(const AZ::Data::AssetId assetId) override; ////////////////////////////////////////////////////////////////////////// // AzToolsFramework::EditorEvents::Bus::Handler ////////////////////////////////////////////////////////////////////////// void NotifyRegisterViews() override; };