/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #include #include namespace AssetProcessor { ScanFolderInfo::ScanFolderInfo( QString path, QString displayName, QString portableKey, bool isRoot, bool recurseSubFolders, AZStd::vector platforms, int order, AZ::s64 scanFolderID, bool canSaveNewAssets) : m_scanPath(path) , m_displayName(displayName) , m_portableKey (portableKey) , m_isRoot(isRoot) , m_recurseSubFolders(recurseSubFolders) , m_order(order) , m_scanFolderID(scanFolderID) , m_platforms(platforms) , m_canSaveNewAssets(canSaveNewAssets) { m_scanPath = AssetUtilities::NormalizeFilePath(m_scanPath); // note that m_scanFolderID is 0 unless its filled in from the DB. } } // end namespace AssetProcessor