/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include #include #include #include namespace AZ { namespace Render { //! This pass traces screenspace reflections from the previous frame image. class ReflectionScreenSpaceTracePass : public RPI::FullscreenTrianglePass { AZ_RPI_PASS(DiffuseProbeGridDownsamplePass); public: AZ_RTTI(Render::ReflectionScreenSpaceTracePass, "{70FD45E9-8363-4AA1-A514-3C24AC975E53}", FullscreenTrianglePass); AZ_CLASS_ALLOCATOR(Render::ReflectionScreenSpaceTracePass, SystemAllocator, 0); //! Creates a new pass without a PassTemplate static RPI::Ptr Create(const RPI::PassDescriptor& descriptor); Data::Instance& GetPreviousFrameImageAttachment() { return m_previousFrameImageAttachment; } private: explicit ReflectionScreenSpaceTracePass(const RPI::PassDescriptor& descriptor); // Pass behavior overrides... virtual void BuildInternal() override; Data::Instance m_previousFrameImageAttachment; }; } // namespace RPI } // namespace AZ