/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include #include #include #include namespace AZ { namespace Render { //! This pass composites the screenspace reflection trace onto the reflection buffer. class ReflectionScreenSpaceCompositePass : public RPI::FullscreenTrianglePass { AZ_RPI_PASS(ReflectionScreenSpaceCompositePass); public: AZ_RTTI(Render::ReflectionScreenSpaceCompositePass, "{88739CC9-C3F1-413A-A527-9916C697D93A}", FullscreenTrianglePass); AZ_CLASS_ALLOCATOR(Render::ReflectionScreenSpaceCompositePass, SystemAllocator, 0); //! Creates a new pass without a PassTemplate static RPI::Ptr Create(const RPI::PassDescriptor& descriptor); private: explicit ReflectionScreenSpaceCompositePass(const RPI::PassDescriptor& descriptor); // Pass Overrides... void CompileResources(const RHI::FrameGraphCompileContext& context) override; bool IsEnabled() const override; mutable uint32_t m_frameDelayCount = 0; }; } // namespace RPI } // namespace AZ