/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include #include #include "AtlasBuilderWorker.h" namespace TextureAtlasBuilder { class AtlasBuilderComponent : public AZ::Component { public: AZ_COMPONENT(AtlasBuilderComponent, "{F49987FB-3375-4417-AB83-97B44C78B335}"); AtlasBuilderComponent(); ~AtlasBuilderComponent() override; void Init() override; void Activate() override; void Deactivate() override; //! Reflect formats for input and output static void Reflect(AZ::ReflectContext* context); static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided); static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible); static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required); static void GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType& dependent); private: AtlasBuilderWorker m_atlasBuilder; }; } // namespace TextureAtlasBuilder