/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #include "MultiplayerCompressionFactory.h" #include "LZ4Compressor.h" #include namespace MultiplayerCompression { AZStd::unique_ptr MultiplayerCompressionFactory::Create() { return AZStd::make_unique(); } AZ::Name MultiplayerCompressionFactory::GetFactoryName() const { return m_name; } }