# # All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or # its licensors. # # For complete copyright and license terms please see the LICENSE at the root of this # distribution (the "License"). All use of this software is governed by the License, # or, if provided, by the license below or the license accompanying this file. Do not # remove or modify any license notices. This file is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # set(FILES Source/ImageProcessing_precompiled.cpp Source/ImageProcessing_precompiled.h Source/Compressors/CryTextureSquisher/CryTextureSquisher.cpp Source/Compressors/CryTextureSquisher/CryTextureSquisher.h Include/ImageProcessing/ImageProcessingBus.h Include/ImageProcessing/ImageProcessingEditorBus.h Include/ImageProcessing/PixelFormats.h Include/ImageProcessing/ImageObject.h Source/ImageProcessingSystemComponent.cpp Source/ImageProcessingSystemComponent.h Source/ImageBuilderComponent.cpp Source/ImageBuilderComponent.h Source/ImageBuilderBaseType.h Source/BuilderSettings/MipmapSettings.h Source/BuilderSettings/MipmapSettings.cpp Source/BuilderSettings/CubemapSettings.h Source/BuilderSettings/CubemapSettings.cpp Source/BuilderSettings/PresetSettings.h Source/BuilderSettings/PresetSettings.cpp Source/BuilderSettings/TextureSettings.h Source/BuilderSettings/TextureSettings.cpp Source/BuilderSettings/BuilderSettings.cpp Source/BuilderSettings/BuilderSettings.h Source/BuilderSettings/BuilderSettingManager.cpp Source/BuilderSettings/BuilderSettingManager.h Source/BuilderSettings/ImageProcessingDefines.h Source/BuilderSettings/PlatformSettings.h Source/Processing/ImageObjectImpl.h Source/Processing/ImageObjectImpl.cpp Source/Processing/PixelFormatInfo.h Source/Processing/PixelFormatInfo.cpp Source/Processing/ImageConvert.h Source/Processing/ImageConvert.cpp Source/Processing/ImageConvertJob.h Source/Processing/ImageConvertJob.cpp Source/Processing/ImagePreview.h Source/Processing/ImagePreview.cpp Source/Processing/ImageToProcess.h Source/Processing/ImageFlags.h Source/Processing/DDSHeader.h Source/ImageLoader/ImageLoaders.h Source/ImageLoader/ImageLoaders.cpp Source/ImageLoader/QtImageLoader.cpp Source/ImageLoader/TIFFLoader.cpp Source/ImageLoader/BTImageLoader.cpp Source/Editor/EditorCommon.h Source/Editor/EditorCommon.cpp Source/Editor/TexturePropertyEditor.cpp Source/Editor/TexturePropertyEditor.h Source/Editor/TexturePropertyEditor.ui Source/Editor/MipmapSettingWidget.cpp Source/Editor/MipmapSettingWidget.h Source/Editor/MipmapSettingWidget.ui Source/Editor/ResolutionSettingWidget.cpp Source/Editor/ResolutionSettingWidget.h Source/Editor/ResolutionSettingWidget.ui Source/Editor/ResolutionSettingItemWidget.cpp Source/Editor/ResolutionSettingItemWidget.h Source/Editor/ResolutionSettingItemWidget.ui Source/Editor/TexturePresetSelectionWidget.cpp Source/Editor/TexturePresetSelectionWidget.h Source/Editor/TexturePresetSelectionWidget.ui Source/Editor/TexturePreviewWidget.cpp Source/Editor/TexturePreviewWidget.h Source/Editor/TexturePreviewWidget.ui Source/Editor/ImagePopup.cpp Source/Editor/ImagePopup.h Source/Editor/ImagePopup.ui Source/Editor/PresetInfoPopup.cpp Source/Editor/PresetInfoPopup.h Source/Editor/PresetInfoPopup.ui Source/Converters/Gamma.cpp Source/Converters/FIR-Filter.cpp Source/Converters/FIR-Windows.h Source/Converters/FIR-Weights.h Source/Converters/FIR-Weights.cpp Source/Converters/AlphaCoverage.cpp Source/Converters/PixelOperation.h Source/Converters/PixelOperation.cpp Source/Converters/Normalize.cpp Source/Converters/ConvertPixelFormat.cpp Source/Converters/Cubemap.h Source/Converters/Cubemap.cpp Source/Converters/ColorChart.cpp Source/Converters/HighPass.cpp Source/Converters/Histogram.cpp Source/Converters/Histogram.h ../External/CubeMapGen/CBBoxInt32.cpp ../External/CubeMapGen/CBBoxInt32.h ../External/CubeMapGen/CCubeMapProcessor.cpp ../External/CubeMapGen/CCubeMapProcessor.h ../External/CubeMapGen/CImageSurface.cpp ../External/CubeMapGen/CImageSurface.h ../External/CubeMapGen/VectorMacros.h Source/Compressors/Compressor.h Source/Compressors/Compressor.cpp Source/Compressors/CTSquisher.h Source/Compressors/CTSquisher.cpp Source/Compressors/PVRTC.cpp Source/Compressors/PVRTC.h Source/Compressors/ETC2.cpp Source/Compressors/ETC2.h Source/Compressors/CryTextureSquisher/ColorBlockRGBA4x4f.cpp Source/Compressors/CryTextureSquisher/ColorBlockRGBA4x4s.cpp Source/Compressors/CryTextureSquisher/ColorBlockRGBA4x4c.cpp Source/Compressors/CryTextureSquisher/ColorBlockRGBA4x4f.h Source/Compressors/CryTextureSquisher/ColorBlockRGBA4x4s.h Source/Compressors/CryTextureSquisher/ColorBlockRGBA4x4c.h Source/Compressors/CryTextureSquisher/ColorTypes.h Source/AtlasBuilder/AtlasBuilderComponent.h Source/AtlasBuilder/AtlasBuilderComponent.cpp Source/AtlasBuilder/AtlasBuilderWorker.h Source/AtlasBuilder/AtlasBuilderWorker.cpp ) set(SKIP_UNITY_BUILD_INCLUSION_FILES Source/Compressors/PVRTC.cpp Source/Compressors/PVRTC.h )