""" Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution. SPDX-License-Identifier: Apache-2.0 OR MIT """ # This suite consists of all test cases that are passing and have been verified. import pytest import os import sys from ly_test_tools import LAUNCHERS sys.path.append(os.path.dirname(os.path.abspath(__file__)) + '/../automatedtesting_shared') from base import TestAutomationBase @pytest.mark.SUITE_main @pytest.mark.parametrize("launcher_platform", ['windows_editor']) @pytest.mark.parametrize("project", ["AutomatedTesting"]) class TestAutomation(TestAutomationBase): def test_ActorSplitsAfterCollision(self, request, workspace, editor, launcher_platform): from .tests import Blast_ActorSplitsAfterCollision as test_module self._run_test(request, workspace, editor, test_module) def test_ActorSplitsAfterRadialDamage(self, request, workspace, editor, launcher_platform): from .tests import Blast_ActorSplitsAfterRadialDamage as test_module self._run_test(request, workspace, editor, test_module) def test_ActorSplitsAfterCapsuleDamage(self, request, workspace, editor, launcher_platform): from .tests import Blast_ActorSplitsAfterCapsuleDamage as test_module self._run_test(request, workspace, editor, test_module) def test_ActorSplitsAfterImpactSpreadDamage(self, request, workspace, editor, launcher_platform): from .tests import Blast_ActorSplitsAfterImpactSpreadDamage as test_module self._run_test(request, workspace, editor, test_module) def test_ActorSplitsAfterShearDamage(self, request, workspace, editor, launcher_platform): from .tests import Blast_ActorSplitsAfterShearDamage as test_module self._run_test(request, workspace, editor, test_module) def test_ActorSplitsAfterTriangleDamage(self, request, workspace, editor, launcher_platform): from .tests import Blast_ActorSplitsAfterTriangleDamage as test_module self._run_test(request, workspace, editor, test_module) def test_ActorSplitsAfterStressDamage(self, request, workspace, editor, launcher_platform): from .tests import Blast_ActorSplitsAfterStressDamage as test_module self._run_test(request, workspace, editor, test_module)