{ "Source" : "Shadowmap.azsl", "DepthStencilState" : { "Depth" : { "Enable" : true, "CompareFunc" : "LessEqual" } }, "DrawList" : "shadow", "RasterState" : { "depthBias" : "10", "depthBiasSlopeScale" : "4" }, "ProgramSettings": { "EntryPoints": [ { "name": "MainVS", "type": "Vertex" } ] } }