/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #pragma once #include #include #include #include #include AZ_PUSH_DISABLE_WARNING(4251 4800, "-Wunknown-warning-option") // disable warnings spawned by QT #include #include AZ_POP_DISABLE_WARNING namespace ShaderManagementConsole { //! ShaderManagementConsoleDocumentSystemComponent is the central component of the Shader Management Console Core gem class ShaderManagementConsoleDocumentSystemComponent : public AZ::Component , private ShaderManagementConsoleDocumentSystemRequestBus::Handler { public: AZ_COMPONENT(ShaderManagementConsoleDocumentSystemComponent, "{58ABE0AE-2710-41E2-ADFD-E2D67407427D}"); ShaderManagementConsoleDocumentSystemComponent(); ~ShaderManagementConsoleDocumentSystemComponent() = default; ShaderManagementConsoleDocumentSystemComponent(const ShaderManagementConsoleDocumentSystemComponent&) = delete; ShaderManagementConsoleDocumentSystemComponent& operator =(const ShaderManagementConsoleDocumentSystemComponent&) = delete; static void Reflect(AZ::ReflectContext* context); static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required); static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided); static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible); private: //////////////////////////////////////////////////////////////////////// // AZ::Component interface implementation void Init() override; void Activate() override; void Deactivate() override; //////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////// // ShaderManagementConsoleDocumentSystemRequestBus::Handler overrides... AZ::Uuid CreateDocument() override; bool DestroyDocument(const AZ::Uuid& documentId) override; AZ::Uuid OpenDocument(AZStd::string_view path) override; bool CloseDocument(const AZ::Uuid& documentId) override; bool CloseAllDocuments() override; bool SaveDocument(const AZ::Uuid& documentId) override; bool SaveDocumentAsCopy(const AZ::Uuid& documentId) override; bool SaveAllDocuments() override; //////////////////////////////////////////////////////////////////////// AZ::Uuid OpenDocumentImpl(AZStd::string_view path, bool checkIfAlreadyOpen); AZStd::unordered_map> m_documentMap; }; }