/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #include #include #include using namespace AWSGameLift; using AWSGameLiftCreateSessionActivityTest = AWSGameLiftClientFixture; TEST_F(AWSGameLiftCreateSessionActivityTest, BuildAWSGameLiftCreateGameSessionRequest_Call_GetExpectedResult) { AWSGameLiftCreateSessionRequest request; request.m_creatorId = "dummyCreatorId"; request.m_sessionName = "dummySessionName"; request.m_maxPlayer = 1; request.m_sessionProperties.emplace("dummyKey", "dummyValue"); request.m_aliasId = "dummyAliasId"; request.m_fleetId = "dummyFleetId"; request.m_idempotencyToken = "dummyIdempotencyToken"; auto awsRequest = CreateSessionActivity::BuildAWSGameLiftCreateGameSessionRequest(request); EXPECT_TRUE(strcmp(awsRequest.GetCreatorId().c_str(), request.m_creatorId.c_str()) == 0); EXPECT_TRUE(strcmp(awsRequest.GetName().c_str(), request.m_sessionName.c_str()) == 0); EXPECT_TRUE(awsRequest.GetMaximumPlayerSessionCount() == request.m_maxPlayer); EXPECT_TRUE(strcmp(awsRequest.GetGameProperties()[0].GetKey().c_str(), request.m_sessionProperties.begin()->first.c_str()) == 0); EXPECT_TRUE(strcmp(awsRequest.GetGameProperties()[0].GetValue().c_str(), request.m_sessionProperties.begin()->second.c_str()) == 0); EXPECT_TRUE(strcmp(awsRequest.GetAliasId().c_str(), request.m_aliasId.c_str()) == 0); EXPECT_TRUE(strcmp(awsRequest.GetFleetId().c_str(), request.m_fleetId.c_str()) == 0); EXPECT_TRUE(strcmp(awsRequest.GetIdempotencyToken().c_str(), request.m_idempotencyToken.c_str()) == 0); } TEST_F(AWSGameLiftCreateSessionActivityTest, ValidateCreateSessionRequest_CallWithBaseType_GetFalseResult) { auto result = CreateSessionActivity::ValidateCreateSessionRequest(Multiplayer::CreateSessionRequest()); EXPECT_FALSE(result); } TEST_F(AWSGameLiftCreateSessionActivityTest, ValidateCreateSessionRequest_CallWithNegativeMaxPlayer_GetFalseResult) { AWSGameLiftCreateSessionRequest request; request.m_maxPlayer = std::numeric_limits::max(); auto result = CreateSessionActivity::ValidateCreateSessionRequest(request); EXPECT_FALSE(result); } TEST_F(AWSGameLiftCreateSessionActivityTest, ValidateCreateSessionRequest_CallWithoutAliasOrFleetId_GetFalseResult) { AWSGameLiftCreateSessionRequest request; request.m_maxPlayer = 1; auto result = CreateSessionActivity::ValidateCreateSessionRequest(request); EXPECT_FALSE(result); } TEST_F(AWSGameLiftCreateSessionActivityTest, ValidateCreateSessionRequest_CallWithAliasId_GetTrueResult) { AWSGameLiftCreateSessionRequest request; request.m_maxPlayer = 1; request.m_aliasId = "dummyAliasId"; auto result = CreateSessionActivity::ValidateCreateSessionRequest(request); EXPECT_TRUE(result); } TEST_F(AWSGameLiftCreateSessionActivityTest, ValidateCreateSessionRequest_CallWithFleetId_GetTrueResult) { AWSGameLiftCreateSessionRequest request; request.m_maxPlayer = 1; request.m_fleetId = "dummyFleetId"; auto result = CreateSessionActivity::ValidateCreateSessionRequest(request); EXPECT_TRUE(result); }