/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include namespace AWSGameLift { //! AWSGameLiftSearchSessionsRequest //! GameLift search sessions request which corresponds to Amazon GameLift //! SearchSessionsRequest struct AWSGameLiftSearchSessionsRequest : public Multiplayer::SearchSessionsRequest { public: AZ_RTTI(AWSGameLiftSearchSessionsRequest, "{864C91C0-CA53-4585-BF07-066C0DF3E198}", Multiplayer::SearchSessionsRequest); static void Reflect(AZ::ReflectContext* context); AWSGameLiftSearchSessionsRequest() = default; virtual ~AWSGameLiftSearchSessionsRequest() = default; //! A unique identifier for the alias associated with the fleet to search for active game sessions. AZStd::string m_aliasId; //! A unique identifier for the fleet to search for active game sessions. AZStd::string m_fleetId; //! A fleet location to search for game sessions. AZStd::string m_location; }; } // namespace AWSGameLift