// {BEGIN_LICENSE} /* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ // {END_LICENSE} #include #include #include <${Name}SystemComponent.h> namespace ${SanitizedCppName} { class ${SanitizedCppName}ModuleInterface : public AZ::Module { public: AZ_RTTI(${SanitizedCppName}ModuleInterface, "{${Random_Uuid}}", AZ::Module); AZ_CLASS_ALLOCATOR(${SanitizedCppName}ModuleInterface, AZ::SystemAllocator, 0); ${SanitizedCppName}ModuleInterface() { // Push results of [MyComponent]::CreateDescriptor() into m_descriptors here. // Add ALL components descriptors associated with this gem to m_descriptors. // This will associate the AzTypeInfo information for the components with the the SerializeContext, BehaviorContext and EditContext. // This happens through the [MyComponent]::Reflect() function. m_descriptors.insert(m_descriptors.end(), { ${SanitizedCppName}SystemComponent::CreateDescriptor(), }); } /** * Add required SystemComponents to the SystemEntity. */ AZ::ComponentTypeList GetRequiredSystemComponents() const override { return AZ::ComponentTypeList{ azrtti_typeid<${SanitizedCppName}SystemComponent>(), }; } }; }// namespace ${SanitizedCppName}