/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ // LY Game Gem crash uploader extension - Windows #include #include #include #include namespace { int HandlerMain(int argc, char* argv[]) { O3de::InstallCrashUploader(argc, argv); LOG(ERROR) << "Initializing windows game crash uploader logging"; int resultCode = crashpad::HandlerMain(argc, argv, O3de::CrashUploader::GetCrashUploader()->GetUserStreamSources()); return resultCode; } } int APIENTRY wWinMain(HINSTANCE, HINSTANCE, [[maybe_unused]] wchar_t* lpCmdLine, int) { return crashpad::ToolSupport::Wmain(__argc, __wargv, HandlerMain); }