/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include #include namespace Terrain { /// System component for Terrain editor class EditorTerrainSystemComponent : public AZ::Component , private AzToolsFramework::EditorEvents::Bus::Handler { public: AZ_COMPONENT(EditorTerrainSystemComponent, "{5E9f2200-9099-4325-BABD-6A533A1ABEA8}"); static void Reflect(AZ::ReflectContext* context); EditorTerrainSystemComponent() = default; private: static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided) { provided.push_back(AZ_CRC_CE("TerrainEditorService")); } static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required) { required.push_back(AZ_CRC_CE("TerrainService")); } // AZ::Component void Activate() override; void Deactivate() override; }; } // namespace Terrain