/* * Copyright (c) Contributors to the Open 3D Engine Project * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #include "EditorReferenceShapeComponent.h" #include #include #include namespace Vegetation { void EditorReferenceShapeComponent::Reflect(AZ::ReflectContext* context) { ReflectSubClass(context, 1, &EditorVegetationComponentBaseVersionConverter); } }