/* * Copyright (c) Contributors to the Open 3D Engine Project * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include #include namespace GradientSignal { class EditorDitherGradientComponent : public EditorGradientComponentBase { public: using BaseClassType = EditorGradientComponentBase; AZ_EDITOR_COMPONENT(EditorDitherGradientComponent, EditorDitherGradientComponentTypeId, BaseClassType); static void Reflect(AZ::ReflectContext* context); static constexpr const char* const s_categoryName = "Gradient Modifiers"; static constexpr const char* const s_componentName = "Dither Gradient Modifier"; static constexpr const char* const s_componentDescription = "Applies ordered dithering to the input gradient"; static constexpr const char* const s_icon = "Editor/Icons/Components/GradientModifier.svg"; static constexpr const char* const s_viewportIcon = "Editor/Icons/Components/Viewport/GradientModifier.png"; static constexpr const char* const s_helpUrl = "https://docs.aws.amazon.com/console/lumberyard/gradientmodifiers/dither-gradient-modifier"; protected: AZ::u32 ConfigurationChanged() override; }; }