/* * Copyright (c) Contributors to the Open 3D Engine Project * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once //////////////////////////////////////////////////////////////////////////// // // Crytek Engine Source File. // Copyright (C), Crytek Studios, 2001-2012 // ------------------------------------------------------------------------- // File name: UsedResources.h // Created: 28/11/2003 by Timur. // Description: Class to gather used resources // //////////////////////////////////////////////////////////////////////////// //! Class passed to resource gathering functions #ifndef CRYINCLUDE_EDITOR_USEDRESOURCES_H #define CRYINCLUDE_EDITOR_USEDRESOURCES_H #include "Include/EditorCoreAPI.h" class EDITOR_CORE_API CUsedResources { public: typedef std::set > TResourceFiles; CUsedResources(); void Add(const char* pResourceFileName); AZ_PUSH_DISABLE_DLL_EXPORT_MEMBER_WARNING TResourceFiles files; AZ_POP_DISABLE_DLL_EXPORT_MEMBER_WARNING }; #endif // CRYINCLUDE_EDITOR_USEDRESOURCES_H