/* * Copyright (c) Contributors to the Open 3D Engine Project * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #import int main(int argc, char* argv[]) { NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init]; UIApplicationMain(argc, argv, @"O3DEApplication_iOS", @"O3DEApplicationDelegate_iOS"); [pool release]; return 0; }