/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include #include #include #include #include #include namespace AzToolsFramework { /** * Stores information about Entities that are being detached from their slice */ class SliceDetachEntityCommand : public BaseSliceCommand { public: AZ_CLASS_ALLOCATOR(SliceDetachEntityCommand, AZ::SystemAllocator, 0); AZ_RTTI(SliceDetachEntityCommand, "{FD26D09E-FD95-4D8C-8575-E01DA7100240}"); SliceDetachEntityCommand(const AzToolsFramework::EntityIdList& entityIds, const AZStd::string& friendlyName); ~SliceDetachEntityCommand() {} void Undo() override; void Redo() override; protected: AzToolsFramework::EntityIdList m_entityIds; // Used for redo when no information is known other than a selected entity list }; } // namespace AzToolsFramework