/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include #include namespace AWSGameLift { namespace SearchSessionsActivity { static constexpr const char AWSGameLiftSearchSessionsActivityName[] = "AWSGameLiftSearchSessionsActivity"; static constexpr const char AWSGameLiftSearchSessionsRequestInvalidErrorMessage[] = "Invalid GameLift SearchSessions request."; // Build AWS GameLift SearchGameSessionsRequest by using AWSGameLiftSearchSessionsRequest Aws::GameLift::Model::SearchGameSessionsRequest BuildAWSGameLiftSearchGameSessionsRequest( const AWSGameLiftSearchSessionsRequest& searchSessionsRequest); // Create SearchGameSessionsRequest and make a SeachGameSessions call through GameLift client Multiplayer::SearchSessionsResponse SearchSessions( const AWSGameLiftSearchSessionsRequest& searchSessionsRequest); // Convert from Aws::GameLift::Model::SearchGameSessionsResult to Multiplayer::SearchSessionsResponse. Multiplayer::SearchSessionsResponse ParseResponse( const Aws::GameLift::Model::SearchGameSessionsResult& gameLiftSearchSessionsResult); // Validate SearchSessionsRequest and check required request parameters bool ValidateSearchSessionsRequest(const Multiplayer::SearchSessionsRequest& searchSessionsRequest); } // namespace SearchSessionsActivity } // namespace AWSGameLift