/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #include namespace UnitTest { void PrefabTestUndoFixture::SetupInstances( AZStd::unique_ptr& firstInstance, AZStd::unique_ptr& secondInstance, TemplateId& ownerId, TemplateId& referenceId) { //create two prefabs for test //create prefab 1 firstInstance = AZStd::move(m_prefabSystemComponent->CreatePrefab({ }, {}, "test/path0")); ASSERT_TRUE(firstInstance); //get template id ownerId = firstInstance->GetTemplateId(); //create prefab 2 secondInstance = AZStd::move(m_prefabSystemComponent->CreatePrefab({ }, {}, "test/path1")); ASSERT_TRUE(secondInstance); //get template id referenceId = secondInstance->GetTemplateId(); } }