/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #pragma once #if !defined(Q_MOC_RUN) #include #include #include #endif namespace O3DE::ProjectManager { class GemCatalog : public ScreenWidget { public: explicit GemCatalog(ProjectManagerWindow* window); ~GemCatalog() = default; protected slots: void HandleBackButton(); void HandleConfirmButton(); private: GemListView* m_gemListView = nullptr; GemModel* m_gemModel = nullptr; }; } // namespace O3DE::ProjectManager