/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #include #include namespace AZ { namespace Render { void EditorDisplayMapperComponent::Reflect(AZ::ReflectContext* context) { BaseClass::Reflect(context); if (AZ::SerializeContext* serializeContext = azrtti_cast(context)) { serializeContext->Class() ->Version(1); if (AZ::EditContext* editContext = serializeContext->GetEditContext()) { editContext->Class( "Display Mapper", "The display mapper applying on the look modification process.") ->ClassElement(Edit::ClassElements::EditorData, "") ->Attribute(Edit::Attributes::Category, "Atom") ->Attribute(AZ::Edit::Attributes::Icon, "Icons/Components/Component_Placeholder.svg") // [GFX TODO][ATOM-2672][PostFX] need to create icons for PostProcessing. ->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/Component_Placeholder.png") // [GFX TODO][ATOM-2672][PostFX] need to create icons for PostProcessing. ->Attribute(Edit::Attributes::AppearsInAddComponentMenu, AZStd::vector({ AZ_CRC("Level", 0x9aeacc13), AZ_CRC("Game", 0x232b318c) })) ->Attribute(Edit::Attributes::AutoExpand, true) ->Attribute(Edit::Attributes::HelpPageURL, "https://") // [GFX TODO][ATOM-2672][PostFX] need to create page for PostProcessing. ; editContext->Class( "ToneMapperComponentControl", "") ->ClassElement(AZ::Edit::ClassElements::EditorData, "") ->Attribute(AZ::Edit::Attributes::AutoExpand, true) ->DataElement(AZ::Edit::UIHandlers::Default, &DisplayMapperComponentController::m_configuration, "Configuration", "") ->Attribute(AZ::Edit::Attributes::Visibility, AZ::Edit::PropertyVisibility::ShowChildrenOnly) ; editContext->Class("ToneMapperComponentConfig", "") ->ClassElement(Edit::ClassElements::EditorData, "") ->DataElement(Edit::UIHandlers::ComboBox, &DisplayMapperComponentConfig::m_displayMapperOperation, "Type", "Display Mapper Type.") ->EnumAttribute(DisplayMapperOperationType::Aces, "Aces") ->EnumAttribute(DisplayMapperOperationType::AcesLut, "AcesLut") ->EnumAttribute(DisplayMapperOperationType::Passthrough, "Passthrough") ->EnumAttribute(DisplayMapperOperationType::GammaSRGB, "GammaSRGB") ->EnumAttribute(DisplayMapperOperationType::Reinhard, "Reinhard") ->Attribute(Edit::Attributes::ChangeNotify, Edit::PropertyRefreshLevels::ValuesOnly) ->DataElement(Edit::UIHandlers::CheckBox, &DisplayMapperComponentConfig::m_ldrColorGradingLutEnabled, "Enable LDR color grading LUT", "Enable LDR color grading LUT.") ->DataElement(AZ::Edit::UIHandlers::Default, &DisplayMapperComponentConfig::m_ldrColorGradingLut, "LDR color Grading LUT", "LDR color grading LUT"); } } if (auto behaviorContext = azrtti_cast(context)) { behaviorContext->ConstantProperty("EditorDisplayMapperComponentTypeId", BehaviorConstant(Uuid(EditorDisplayMapperComponentTypeId))) ->Attribute(AZ::Script::Attributes::Module, "render") ->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Automation); } } EditorDisplayMapperComponent::EditorDisplayMapperComponent(const DisplayMapperComponentConfig& config) : BaseClass(config) { } u32 EditorDisplayMapperComponent::OnConfigurationChanged() { m_controller.OnConfigChanged(); return Edit::PropertyRefreshLevels::AttributesAndValues; } } }