/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #include namespace AZ { namespace Render { DecalComponent::DecalComponent(const DecalComponentConfig& config) : BaseClass(config) { } void DecalComponent::Reflect(AZ::ReflectContext* context) { BaseClass::Reflect(context); if (auto serializeContext = azrtti_cast(context)) { serializeContext->Class(); } if (auto behaviorContext = azrtti_cast(context)) { behaviorContext->Class()->RequestBus("DecalRequestBus"); behaviorContext->ConstantProperty("DecalComponentTypeId", BehaviorConstant(Uuid(DecalComponentTypeId))) ->Attribute(AZ::Script::Attributes::Module, "render") ->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Common); } } } // namespace Render } // namespace AZ