/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #undef RC_INVOKED #include #include #include namespace AZ { namespace Render { void ModelPreset::Reflect(AZ::ReflectContext* context) { if (auto serializeContext = azrtti_cast(context)) { serializeContext->Class() ->Version(3) ->Field("displayName", &ModelPreset::m_displayName) ->Field("modelAsset", &ModelPreset::m_modelAsset) ->Field("previewImageAsset", &ModelPreset::m_previewImageAsset) ; } if (auto behaviorContext = azrtti_cast(context)) { behaviorContext->Class("ModelPreset") ->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Common) ->Attribute(AZ::Script::Attributes::Category, "Editor") ->Attribute(AZ::Script::Attributes::Module, "render") ->Constructor() ->Constructor() ->Property("displayName", BehaviorValueProperty(&ModelPreset::m_displayName)) ->Property("modelAsset", BehaviorValueProperty(&ModelPreset::m_modelAsset)) ->Property("previewImageAsset", BehaviorValueProperty(&ModelPreset::m_previewImageAsset)) ; } } } }